New Wave artist, gamedev & takoyaki fan, from Aotearoa.
Mostly known for my time in the Halo scene as composer & scenario/scripts designer, + a producer / session musician for AlyxGMusic & Jafet Meza, spearheading Odyssey - a deconstruction and documentation of Halo's music production, creating the first true-custom UI for the Xbox version of Halo 1 for CE+, authoring Crash Site + helping to port forward the E3 2003 demo and Alpha Moon into retail MCC.
Five years on (for many reasons), I've decided to slow activities in the Halo scene to return to my music & personal projects again.
I also do some gamedev. Originally before joining the Halo scene, I stepped in the puddle of the ZDoom and Quake mapping communities (both a level designer + composer). Currently, I have a few projects in the oven including an id Tech 4 exploration of my take on space survival horror, and a love letter to action-puzzle games and 3D collect-a-thons from my childhood, in Godot.
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Neo Te Aika and Electric Tapestry
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