One indie developer building real games with AI—what works, what fails, and what still needs a human.
I'm Lao Liu, an indie game developer and the creator behind PuluCat. Here I break down real production work: AI-assisted game development, tools I build when existing tools fall short, honest costs, failed experiments, and the creative decisions I refuse to automate.
These are English-native stories rebuilt from real projects—not a translated archive and not generic AI news.
For my original Mandarin videos, visit my Chinese channel: youtube.com/@LaoLiuCreates
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