Welcome to Sacred Pixels — where game design meets nostalgia.
Here, we explore how classic and modern games are built, break down their game design mechanics, and uncover what makes them fun (or not). From Saints Row 2, Red Faction, and F.E.A.R. to cult favorites like Darksiders and Sherlock Holmes — every game has lessons for developers and players alike.
Alongside design reviews, I also share my journey in game development with Unity — tutorials, experiments, and insights into creating your own projects.
If you’re into game design, gamedev with Unity, retro gems, or just want to understand games on a deeper level, this channel is for you.
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