Welcome to Sacred Pixels — where game design meets nostalgia.

Here, we explore how classic and modern games are built, break down their game design mechanics, and uncover what makes them fun (or not). From Saints Row 2, Red Faction, and F.E.A.R. to cult favorites like Darksiders and Sherlock Holmes — every game has lessons for developers and players alike.

Alongside design reviews, I also share my journey in game development with Unity — tutorials, experiments, and insights into creating your own projects.

If you’re into game design, gamedev with Unity, retro gems, or just want to understand games on a deeper level, this channel is for you.

🎮 Subscribe for weekly Shorts, deep dives, and hands-on gamedev content.


Sacred Pixels

🎮 Free Course Alert!
Hi everyone! I’m updating my Udemy course:
“Build a Marble Shooter Game (Zuma-Style) with Unity & C#.”

As a thank-you, I’m giving away 100 free enrollments 🎁
👉 www.udemy.com/course/create-an-epic-2d-mobile-tile…

Grab it while it lasts — only the first 100 redemptions will work!

3 months ago | [YT] | 1

Sacred Pixels

📢 Channel Update

Hi everyone! 👋
I’ve decided to slightly change the focus of this channel.

From now on, instead of only talking about games, I’ll also be sharing content about game development with Unity 6 and game design. 🚀
Expect tutorials, small prototypes, and practical tips for creating your own games.

If you’ve ever wanted to go from playing games to making games, this is the place to be. 🎮➡️🛠️

Thanks for sticking around — I’m excited to start this new journey with you! 🙌

What would you like to see first on the channel?

3 months ago | [YT] | 0