I started Blender at 19 with zero experience.
3 years of learning hard surface. 2 years teaching it.
Built two Blender tools from scratch — MatricX Pro &
MatricX Bake — because the existing tools weren't fast enough.
This channel is everything I wish existed when I started:
hard surface modeling, procedural texturing, game asset
workflows, and honest breakdowns of how things are made.
If you're serious about 3D — this is your place.
For business & collaboration.
e-mail: contact.eidosedge@gmail.com
Shared 2 months ago
566 views
Shared 3 months ago
4.6K views
Shared 3 months ago
878 views
Shared 5 months ago
279 views
Shared 7 months ago
551 views
Shared 7 months ago
431 views
Shared 8 months ago
481 views
Shared 8 months ago
1.1K views
Shared 9 months ago
644 views
Shared 1 year ago
2.8K views
Shared 1 year ago
803 views
Shared 1 year ago
2.4K views
Shared 1 year ago
1.1K views
Shared 1 year ago
8K views
Shared 1 year ago
2.2K views
Shared 1 year ago
1K views