This channel features original abstract visuals created from scratch using GLSL fragment shaders and openframeworks.

Each piece is code-crafted, and refined manually starting as a prototype in ShaderToy and then developed further in a custom OpenFrameworks application for rendering, animation tuning, and final composition.

Every visual explores unique mathematical patterns, color systems, and motion behaviors. The goal of this channel is to create immersive digital art experiences that can be used for focus, relaxation, or visual inspiration.

Uploads are curated to highlight distinct visual concepts, with an emphasis on originality and meaningful variation between videos.

This channel is part of an ongoing exploration of real-time graphics, shader programming, and procedural art.

Software & tools used:
- GLSL (fragment shaders)
- ShaderToy (prototyping)
- OpenFrameworks (custom rendering & recording pipeline)

All content on this channel is original and created by me.