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Dive into the forefront of 3D design with our expert tutorials in Blender 4, Geometry Nodes, and Unreal Engine. 3D Tudor is your go-to YouTube channel for cutting-edge 3D modeling techniques and game design insights. Our content, rich with practical tips on Blender 4’s advanced features and the revolutionary Geometry Nodes, caters to both beginners and advanced users. We bridge the gap between creative concepts and real-world applications, offering in-depth guidance on Unreal Engine for aspiring game developers. Subscribe to 3D Tudor for the latest trends and tools in 3D modeling and game design, and elevate your skills in the ever-evolving world of 3D art.
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❗🔥Blender to Unreal Engine 5: Stylized Haunted Street Modular Kit is now LIVE😲 on our ARTSTATION BLOG, and it is the full behind-the-scenes breakdown of how we are building the course that launches Wednesday, 25 February!
If you have been waiting for a clean Blender → UE5 workflow for stylized environments, this post will walk you through the process and the content inside Blender to Unreal Engine 5: Stylized Haunted Street Modular Kit — from planning the modular kit in Blender, to getting it working beautifully in Unreal Engine 5 with lighting, atmosphere, and that final cinematic mood.
What you will see in the blog:
• How the Stylized Haunted Street Modular Kit is designed for fast building and variation
• The Blender-to-UE5 handoff (materials, scale, and iteration workflow)
• UE5 environment polish: mood lighting, fog/volumetrics, and stylized enhancements
• What is included in the upcoming course, and how the pipeline is structured
Read it here: www.artstation.com/blogs/threedtudor/YQgmL/blender…
If you have questions about the workflow, drop them below and we will answer them.
Until next time, happy modelling everyone!
Neil - 3D Tudor
#Blender #Blender5 #UnrealEngine5 #UE5 #EnvironmentArt #StylizedEnvironment #ModularKit #GameArt #WorldBuilding #3DTudor #ArtStation #IndieDev #LevelDesign
1 hour ago | [YT] | 7
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3DTudor
⏰Last chance🔥PRE-ORDER ENDS 24 Feb (save $20)
Your modular environment should not turn into a pile of almost-matching parts the moment you try to build a full street.
That is exactly what our NEW 3DT COURSE, Blender to Unreal Engine 5: Stylized Haunted Street Modular Kit is built to fix.
Pre-order is $9.99 and ends Tuesday, 24 Feb at 23:59 EET
Then it goes to $14.99 from 25 Feb (regular price $29.99).
Grab the pre-order here:
👉 3dtudor.gumroad.com/l/stylized_haunted_environment…
Code: PREORDERDEADLINE
Quick preview on YouTube:
▶️ https://youtu.be/OxJW7OG8wJk
What you will build
A proper modular kit in Blender 5, then a finished haunted street environment in Unreal Engine 5 — terrain, river, foliage, moody night lighting, fog, and a final establishing camera move.
What you will learn (high level)
Modular kit workflow in Blender (parts that fit, clean kitbash compatibility)
UVs + texel density + seamless texture consistency
Clean export and reliable GLB handoff to UE5
UE5 environment build: Landmass, Water/River, vertex paint grime/variation, foliage systems (including animation), Lumen lighting, volumetrics + ground fog
Modern UE5 tools like PCG for curbs, vegetation spawners, and small animated details that sell the scene
Included resource pack
Shaders, curated reference bundle, human scale reference, two Geometry Nodes setups (stairs + stone walkway generator), plus sample prebuilt buildings you can use as jumpstarts in UE5.
If you have been on the fence, this is the final call — $9.99 ends 24 Feb at 23:59 EET.
Until next time, happy modelling everyone!
Neil - 3D Tudor
#Blender #Blender5 #UnrealEngine5 #UE5 #EnvironmentArt #GameDev #Stylized3D #Modular #3DTudor #MadeWithBlender
1 day ago | [YT] | 26
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3DTudor
UE5 Teaser: The scene just got… damp 👻
We are one day late, but we are back to business.
Neil has been off sick after catching a cold from the kids (which is basically a tiny, adorable biological weapon), so recording is on pause until he is less husky.
Meanwhile I have been deep in the UE5 mood pass… and this is where the scene starts doing that lovely thing where it feels like it has weather.
We are pushing that cold, damp-night vibe:
wet surfaces catching highlights
fog sitting low (suspiciously low)
trees breaking up the horizon
enough softness to feel eerie… without turning into grey soup
And honestly, this is why we do it in UE5. You can iterate mood fast, and when it clicks, it clicks.
Lighting for a haunted alleyway is a weird balancing act:
If you go too dark, it becomes noise.
If you go too bright, it turns into a cosy village with commitment issues.
So we are going for controlled contrast: pockets of light, readable silhouettes, and just enough fog to make the distance feel like it is hiding something.
Patreon post is live here:
www.patreon.com/posts/150481719/
#unrealengine5 #ue5 #environmentart #worldbuilding #leveldesign #3dart #gamedev #3dtudor
1 week ago | [YT] | 40
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3DTudor
🎉 Udemy All Courses Sale (12–17 Feb) – all 3D Tudor courses €9.99
🎮 Code: NEWCOURSECOMING or NEWCOURSECOMING2 for some of our older courses
⏰ Ends: 17 Feb at 18:45 PM EET
📚 All courses: www.udemy.com/user/neil-bettison/
If you want a focused grab list rather than random tutorial chaos:
✅ UE5 Third Person Game + Stylized Environment
www.udemy.com/course/unreal-engine-5-third-person-…
✅ Medieval Researcher’s Desk (Blender)
www.udemy.com/course/blender-3d-model-a-medieval-r…
✅ Blender + Substance Painter Game Asset Creation
www.udemy.com/course/blender-and-substance-painter…
✅ Blender 4: Ultimate Environment Artist’s Guide
www.udemy.com/course/blender-4-the-ultimate-enviro…
⭐ Also: new course Haunted Street Environment (Blender → UE5) aiming for end of Feb (TBC), available on Udemy when it goes live.
#3D #Blender3D #UE5 #Udemy #GameDev #Blender #UE5 #3DModeling #SubstancePainter #EnvironmentArt #Stylized #3DTudor
1 week ago | [YT] | 23
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3DTudor
UE5 Teaser (2-in-1): The “Make It Feel Real” Pass 👻
We have started the Unreal Engine 5 half of the Haunted Street course, and this teaser is all about one thing:
getting the scene to feel believable without making it noisy.
This is the part where everything stops looking like a clean demo level and starts feeling like a place you probably should not walk through alone.
You will see how we start building:
● ground variation that breaks up the repetition (so it does not feel like one big, flat surface)
● controlled grime and age so it reads as haunted, not “dirty for the sake of it”
● tweakable surface control so you can push mood quickly without repainting your entire world every five minutes
In other words: the scene becomes art-directable. You can dial it towards eerie and storybook… or push it darker and nastier… without the whole thing falling apart.
Patreon early look here:
www.patreon.com/posts/new-blender-to-150316065
#unrealengine5 #ue5 #environmentart #worldbuilding #leveldesign #3dart #gamedev #3dtudor
1 week ago | [YT] | 44
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3DTudor
UE5 time. We have started bringing the Haunted Street scene into Unreal, and Luke is now doing the terrain + atmosphere magic that turns a modular kit into a real environment.
Patreon gets the early look (and the behind-the-scenes progress) 👉 www.patreon.com/posts/150231644/
#blender3d #blender #environmentart #stylizedart #3dart #gamedev #unrealengine5 #ue5 #leveldesign
1 week ago | [YT] | 57
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3DTudor
⚠️EXPIRES TOMORROW ⚠️🔥PRE-ORDER NEW Course or Ready Kitbash?: “Two products, one problem solved”
Building stylized haunted streets is fun right up until you are on roof variation number seven and your “modular kit” becomes a pile of almost-matching parts.
So we have made two ways to solve the same problem:
1) COURSE PRE-ORDER: Stylized Haunted Street (Blender 5 → UE5)
If you want the full workflow, this is it. You can get this discount till launch day (mid-to-end Feb TBC)
Pre-order price: $9.99 until release day (mid-to-end February, TBC).
👉 3dtudor.gumroad.com/l/stylized_haunted_environment…
2) 3DT HAUNTED VILLAGE KITBASH PACK (Ready-built shortcut) - 50% off Gone tomorrow!
If you want the haunted look immediately, this is the fast route.
Launch promo: 50% off
Ends: Feb 10, 23:00 (Gumroad timezone)
👉 3dtudor.gumroad.com/l/3dt_haunted_stylized_village…
Which one should you grab?
Get the course pre-order if you want the repeatable Blender 5 → UE5 pipeline.
Get the kitbash pack if you want a ready-built haunted set for fast worldbuilding.
Get both if you want the shortcut now and the skill upgrade for your next kit.
#Blender #Blender5 #Blender3D #UnrealEngine5 #UE5 #EnvironmentArt #Stylized3D #ModularAssets #Kitbash #GameDev #3DTudor #MadeWithBlender
1 week ago | [YT] | 15
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3DTudor
🔥PRE-ORDER NEW Course or Ready Kitbash?: “Two products, one problem solved”
Building stylized haunted streets is fun right up until you are on roof variation number seven and your “modular kit” becomes a pile of almost-matching parts.
So we have made two ways to solve the same problem. Watch the full overview on YouTube: https://youtu.be/OxJW7OG8wJk
Option A: The workflow (Course pre-order)
$9.99 until release (mid-to-end Feb, TBC)
You will build a proper stylized haunted street modular kit in Blender 5, then finish the whole scene in Unreal Engine 5: Landmass terrain, Water/River, vertex paint grime and variation, foliage (with animation), Lumen lighting, volumetrics, ground fog, and a clean establishing camera move.
👉 3dtudor.gumroad.com/l/stylized_haunted_environment…
Code: HAUNTEDMASTER60
Option B: The shortcut (3DT Haunted Village Kitbash)
If you want the haunted vibe today, this pack is built for fast layout and clean kitbashing: 75 assets, 7 prebuilt houses, stylized materials, a window atlas, roof and wall variations, fences, connectors, destroyed variants, graveyard props, and spooky trees.
50% off launch ends Feb 10, 23:00 (Gumroad timezone)
👉 3dtudor.gumroad.com/l/3dt_haunted_stylized_village…
Code: HAUNTEDSHORTCUT
Pick the course if you want the repeatable pipeline.
Pick the kitbash if you want the ready-built parts.
Pick both if you want haunted streets now and the long-term power-up later.
#Blender #Blender5 #UE5 #UnrealEngine #EnvironmentArt #Stylized #ModularKit #Kitbash #GameArt #3DTudor
2 weeks ago | [YT] | 43
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3DTudor
Haunted Alleyway Environment – Blender build complete 🌙
Link to the post:
www.patreon.com/posts/149832633/
We have just posted the final Blender render for our new course. This is the end of the Blender half: greybox → modular kit → materials → assembly → atmosphere → final render.
Next teaser moves into the Unreal Engine 5 side, which Luke is wrapping up now.
#blender3d #blender #environmentart #stylizedart #3dart #gamedev #unrealengine5 #ue5 #leveldesign
2 weeks ago | [YT] | 38
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3DTudor
Haunted Alleyway Teaser 5 is up 🏠
Read the full story here: www.patreon.com/posts/149734896/
Tonight’s update is all about roof variations + the material pass (wood/stone/slate) — because roof silhouette does about 80% of the stylised vibe. Two images, behind-the-scenes, showing how we get loads of building variety from a small modular kit.
#blender3d #blender #stylizedart #environmentart #3dart #gamedev #modularworkflow #blendercommunity
2 weeks ago | [YT] | 49
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