For the longest time one of my biggest gripes with Minecraft was how updates usually didn't seem to give meaning to previous content and sometimes create dead content by making some older things boring, useless or obsolete. Especially during the early release versions and the 1.17 to 1.20 period.
I feel like that might be changing with the latest snapshots and Minecraft live though. Ghasts are given new use (even though I hate the concept of happy ghast, it is how it is), Spears give more use to all mounts and elytra and is also a feature players have been longing for for years now, leather was almost useless, apart from some cosmetic use cases or the one time use it had for enchanting table setups, now it can be used for making saddles which leads to more horse taming which leads to more spear. And zombie horses now spawn and the concept of zombie mobs has been used again in the Nautilus. Copper was the lamest shit ever, now it's not with the new tools. People keep saying copper tools are not needed, but for my playstyle, I welcome them fully, it doesn't mean anything to some people but that's justified by it providing more use for existing content.
Are we finally here? Is Mojang actually thinking shit through now? If the updates keep being like this Minecraft might be a cohesive and consistent play experience again.
I'm having some technical issues with the PC I'm making Shrine Of Kalgadar on. For the last few days I'm also suffering an eye infection and my doctor has told me to stay away from screens as much as possible. Unfortunately I wont be able to have Shrine Of Kalgadar Beta 1.1 ready for release by today, I'm not satisfied with the amount of feedback I've gotten yet anyways. This means I'm delaying the release date by around a month to late August. The next playtest version should be up next week.
YOUTUBE WHAT THE HELL IS THIS NEW MOBILE UI EW YOU HAVE TO CLICK THE SMALL ARROW TO SEE VIDEO DETAILS TOO IF YOU CLICK THE TITLE IT SHOWS THE DESCRIPTION OH MY GOD
Anyway this wednesday Shrine Of Kalgadar will be available for playtesting.
ThatKidBobo
RIP GZDOOM
1 month ago | [YT] | 0
View 0 replies
ThatKidBobo
For the longest time one of my biggest gripes with Minecraft was how updates usually didn't seem to give meaning to previous content and sometimes create dead content by making some older things boring, useless or obsolete. Especially during the early release versions and the 1.17 to 1.20 period.
I feel like that might be changing with the latest snapshots and Minecraft live though. Ghasts are given new use (even though I hate the concept of happy ghast, it is how it is), Spears give more use to all mounts and elytra and is also a feature players have been longing for for years now, leather was almost useless, apart from some cosmetic use cases or the one time use it had for enchanting table setups, now it can be used for making saddles which leads to more horse taming which leads to more spear. And zombie horses now spawn and the concept of zombie mobs has been used again in the Nautilus. Copper was the lamest shit ever, now it's not with the new tools. People keep saying copper tools are not needed, but for my playstyle, I welcome them fully, it doesn't mean anything to some people but that's justified by it providing more use for existing content.
Are we finally here? Is Mojang actually thinking shit through now? If the updates keep being like this Minecraft might be a cohesive and consistent play experience again.
Anyway image for attention.
1 month ago | [YT] | 0
View 0 replies
ThatKidBobo
Youtube stopped counting adblock users as views %100
2 months ago | [YT] | 1
View 0 replies
ThatKidBobo
I had hope in these people. What is even happening anymore.
3 months ago | [YT] | 0
View 0 replies
ThatKidBobo
Yea
3 months ago | [YT] | 0
View 0 replies
ThatKidBobo
3 months ago | [YT] | 5
View 0 replies
ThatKidBobo
I'm having some technical issues with the PC I'm making Shrine Of Kalgadar on. For the last few days I'm also suffering an eye infection and my doctor has told me to stay away from screens as much as possible. Unfortunately I wont be able to have Shrine Of Kalgadar Beta 1.1 ready for release by today, I'm not satisfied with the amount of feedback I've gotten yet anyways. This means I'm delaying the release date by around a month to late August. The next playtest version should be up next week.
4 months ago | [YT] | 1
View 1 reply
ThatKidBobo
4 months ago | [YT] | 0
View 0 replies
ThatKidBobo
Shrine Of Kalgadar Beta 1.1 is ready for playtesting! Come check it out!
4 months ago | [YT] | 0
View 0 replies
ThatKidBobo
YOUTUBE WHAT THE HELL IS THIS NEW MOBILE UI EW YOU HAVE TO CLICK THE SMALL ARROW TO SEE VIDEO DETAILS TOO IF YOU CLICK THE TITLE IT SHOWS THE DESCRIPTION OH MY GOD
Anyway this wednesday Shrine Of Kalgadar will be available for playtesting.
4 months ago (edited) | [YT] | 2
View 0 replies
Load more