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290: Companions attacking (continued)
Let's Make A Game!
Shared 23 hours ago
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13:54
289: Companions attacking
Shared 2 days ago
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15:14
288: Critical hits: Influencers and Warriors
Shared 1 week ago
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287: Enemies suffering critical hits
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286: Enemies taking damage
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285: Player character attacks
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284: Fixing some mistakes
10:52
283: Flying enemies
Shared 2 weeks ago
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282: Player character attack rolls
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281: Player character attacks
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280: Checking for death
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279: Getting up, ending the combat, and counting combatants
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278: Taking damage
Shared 3 weeks ago
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12:49
277: Enemies using a variety of attacks
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276: Character creation - roll 4, drop the lowest
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275: Enemy decision-making
Shared 4 weeks ago
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274: Enemy attacks
Shared 1 month ago
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273: Detecting AI art
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272: Moving the player character
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271: Looping combat
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270: Enemy movement
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269: Hit Points and distance
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268: Preserving code without executing it
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267: Weapons
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266: Initiative: using attributes to resolve ties
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265: Initiative: randomly resolving ties
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264: Initiative: PCs win ties
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263: Individual initiative
Shared 2 months ago
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21:07
262 Pre-set encounters in games with many possible enemy types
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261: Pre-set encounters
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260: Choosing from multiple possible avatars
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259: Choosing a character
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258: A new project
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257: Expanding and collapsing the sidebar
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256: Tracking a single section
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255: Tracking destinations
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254: Tracking deaths
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253: Automated testing - multiple runs
30:22
252: Testing combat
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27:48
251: Starting automated testing
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250: Naming my aliens
Shared 3 months ago
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249: Finding text in a Twine game
18:32
248: Keywords
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247 if, if def, and if ndef
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246: Adding choices
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245: Checking layout
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244: Playtesting
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243: Money in fantasy and sword and planet
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242: Branching based on character
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241: Items
15:22
240: Roll and add
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239: Combat
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238: Changing attributes
Shared 4 months ago
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237: More section types
51:55
236: The story array
56:10
235: Planning a story
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234: More characters, advantages and disadvantages
32:18
233: Review - Six-Gun Friday
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232: New beginnings
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231: Review - Warhammer Path To Victory 1: Hive of the Dead
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