I am a 3D Generalist and Real-Time Filmmaker skilled in Unreal Engine, Nuke, DaVinci Resolve, ZBrush, Substance 3D Painter, Marvelous Designer, RizomUV and Marmoset.

I also use Blender, Houdini, Maya, Cumfy Ul and Houdini for certain tasks.

I am specialize in Environment Creation, Character Creation, 3D modeling, Texturing, Rendering, and Compositing in Nuke, along with Video Editing and Color Grading in DaVinci Resolve.

I also have intermediate skills in Rigging, Skinning, Grooming, and Lighting.