I am a Visual development Sculptor and Co-Founder of CHARACTERS for animation, located in Denmark.

I have been working in the Danish and International animation/VFX industry for 15 years, where I have been focussing on visual character development, character modeling, facial blendshapes and production planning.

I have always been passionate about creating characters. I was the kid in class with his table and school books overdrawn with faces and characters. The passion for creating characters never left, but changed from 2d to 3d in the late 90’s. Since 2006 I have worked professionally in the Danish and Internationally animation industry with a strong focus on creating characters for animation.


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