Phase-2 Wrestling

Solo dev working on Phase-2 (working title): An all-female pro-wrestling turn-based RPG. Engine: Unreal Engine 4.

Twitter: twitter.com/phase2wrestling
Patreon: www.patreon.com/pilotsixtyone


Phase-2 Wrestling

Time for a cringe post... πŸ™ˆ

Thanks for your interest in Phase 2: The Wrestling RPG (working title).

On January 1st, at the very beginning of this year, I set myself the target of releasing the game by the end of 2024. I thought that was a fairly comfortable goal, given each working day that had passed, 9 times out of 10 I felt like I was making really good progress. While this sentiment hasn't changed, at this point I can't help but feel slightly disappointed that, though at the time of writing this message in November 2024 I'm still within the means to make it happen, I do feel like I'm running behind schedule.

The reality is, game development is not as glamorous nor encouraging as I thought it would be when I first started this project back in September of 2020. It's maximum effort, and almost little to no reward, especially as a solo dev. I'm not here asking for sympathy, and I never will. Gamedev has always been something I have dreamed of doing, and these are just the rules of the land, to which I accept. I will never complain. I am merely providing a small glimpse of what it's like from this side.

The biggest challenge I'm facing is perhaps internal. I try to set the bar really high for myself, and maybe in this case I've set it a little too high. This has meant that in order to reach my end of 2024 deadline, I've had to cut and trim a lot of things I had planned for the initial release. So now I'm at a point where I'm constantly asking myself: "Is this really enough? Doesn't this look a bit odd? Isn't that a little empty? Will anybody actually find this even slightly amusing?". It's really difficult to gauge the level of interest and anticipation for this game at this point.

Again, game development is not glamorous. I had plans to release a full game, with a sick trailer and tons of content... which is just highly unlikely at this point. The plan right now is for a very modest and quiet release. One could suggest to delay it a little more, which is understandable, but for how long? I've already been at this extensively for four years, and there many other things I want to do with my life.

Given all of this, I have decided to go with a F2P model, so the game will be free on release with plans for regular updates as optional DLC (please don't get mad at me😭).

Thanks for reading, and I hope I can somehow meet your expectations. The release should hopefully not be too far off!

10 months ago | [YT] | 3

Phase-2 Wrestling

πŸ“’Phase-2 Wrestling (working title) will be officially releasing some time in 2024~!!! πŸ™

1 year ago | [YT] | 8

Phase-2 Wrestling

Metrics and a small update:

Firstly I'd like to give thanks to all 500+ users that have subbed to this channel. I remember around July/August-ish when I had about 360 subs I was saying to myself having 400 subs by the end of the year would be a nice achievement, so to reach 500 before the year is over is quite flattering πŸ˜….

I generally avoid looking at metrics and numbers because when they're low it can be quite discouraging, but I was surprised that despite not posting a lot lately it seems like some people have learned about this project through YouTube's algorithm. I do literally zero promotion for this project other than what's on here and my Twitter, so I was dumbfounded to learn that my most watched video has reached over 20k views 🀯.

I think about what to do all the time with this project, and 50% is clear, 50% is unclear. And within that 50% that's unclear are things like promotion and the direction of this YouTube channel. There's nothing more that I want to do than share what I've been working on, but it's just still too early to do so, which is why I haven't been uploading much. Also, since the metrics have been decent lately, there's incentive to try to push for partnership. Just not exactly sure what to upload... πŸ˜…

In the meantime, here's some snippets of what I've been developing lately. Everything at this point is very bare bones and I'm still in the process of building everything. Nothing flashy, just laying down the ground work. Everything will be explained further down the line, but in any case once again, thanks for keeping up to date with Phase 2 (btw, the I have decided on the game's actual title πŸ€ͺ).

1 year ago | [YT] | 17

Phase-2 Wrestling

Been rather quiet lately but still plenty going on. Looks like the Phase-2 Academy has some new recruits. πŸ€”

2 years ago | [YT] | 21

Phase-2 Wrestling

Hello all,

I'm thinking of different ways on how to take development forwards, which includes this YouTube channel and perhaps diversifying the content here a little. Among the following, which would you rather see more of? If there's something else I've missed please leave a comment. Also, please vote! πŸ™

2 years ago | [YT] | 9