Sebastian Mengual

Junior 3D Animator | Gameplay & Cinematics | Maya – Unreal – Unity
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I believe in worldbuilding through animation.

I'm all about intentions that serves to set the character in a universe. Details matter to me, such as the restrained pacing of a predator's hunt or the unbound fury in FPS combat strikes, because they serve viewer/player immersion and storytelling.
That's why I am drawn to animation, because I believe it is one of the best job to sell emotion, atmosphere and life.

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With a background as a 2D/3D generalist, I’ve gained a solid understanding of production pipelines, teamwork, and real-time workflows through many collaborative game projects during my studies.

Today, I am specializing in 3D animation and looking to apply my skills while continuing to grow through industry challenges. If you are looking for a motivated, feedback-driven animator, feel free to get in touch!

🚀 Seeking a 3D animation internship, starting January 2026.