πŸ“š PhD Researcher in Spatial & Object-Based Audio
🎼 Award-Winning Soundtrack Composer
πŸŽ› Sound Designer & Audio Engineer
πŸŽ“ Lecturer in Music Production/Popular Music

Delving into the world of spatial and object-based audio, exploring multi-channel surround sound systems and immersive audio production workflows. Covering composing music for media, sound design, field recording, foley, mixing, mastering, workflow optimisation, troubleshooting, and the ever-evolving landscape of music and audio technology.

Currently pursuing a PhD in Experiential Soundtracks: A Creative, Programmatic Approach Utilising Contemporary Spatial and Multichannel Audio Technologies (CS-MAT).