Welcome! I’m a Game industry veteran turned educator, author of Teaching Video Game Design Fundamentals (CRC Press), and former Senior Lecturer with 13+ years of experience in game design education. With a 20-year career working on titles like Tomb Raider, Theme Park, and Magic: The Gathering: Duels of the Planeswalkers, I’m here to share insights on Game Design, narrative, level creation, and industry best practices. Whether you're an aspiring designer or a seasoned developer, join me as we explore the art and science of making great games!
#gamedesigner #gamedevelopmenttutorial #leveldesign #narrativedesign #gameindustry #gameeducation #gamedesigntutorial #gamedesigntips #gamemechanics #gamedevtips #videogamehistory #tombraider #laracroft #tombraidergames
The Unreal Takeaway
🎉 1,000 Subscribers! 200+ Likes! THANK YOU! 🎉
Wow! I’ve hit 1,000 subscribers and passed 200 likes on the latest video! I can’t thank you enough for your support, engagement, and -frank- comments on something I put together 28 years ago (and Crystal and Saber did such an amazing job of remastering!)
More importantly, hitting this milestone means I need to fulfil my part of the bargain, and put together the nightmare video that is “30 years of hurt – The Vast Dark Room of Unforgiving”. If you’re looking for payback Karma, this is the one! I’m on it, and it should be with you shortly!
More TR level design breakdowns on the way, and I’ll see if I can get any of my co-collaborators on board to experience the nightmare with me - Got a particular level you’d love to see analysed? Drop it in the comments and I’ll see if I can twist some 28-year-old arms! (I know Rich Morton is waiting in the wings!)
Thanks for being part of this journey—stay tuned for the next anxiety inducing levels! 🎮🔥
#GameAnalysis #ThankYou #LevelUp #GameDesign #LevelDesign #TombRaider #TombRaider3 #TombRaider5
10 months ago | [YT] | 26
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