Passionate 3D Environment Artist with 1+ year of professional experience creating immersive, game-ready environments and realistic assets for real-time applications. Skilled in environment modeling, modular asset creation, PBR texturing, and optimization workflows using Unreal Engine 5, Maya, Substance 3D Painter, and Photoshop. Dedicated to delivering visually compelling environments while maintaining technical performance and production efficiency
Shared 2 weeks ago
23 views