I'm as excited for your IT/Pennywise chapter concept that you are making as I would be for an actual DBD chapter lmao
4 years ago | 9
congrats on the new hire!! dont worry too much about the concepts, just focus on your exam!! i think i can speak for all of us when i say were happy to wait for you to have the proper time so you arent running yourself ragged. good luck on your exam!
4 years ago | 8
Hi there, That's fantastic news, congratulations on the new hire, I'll definitely be looking forward to the game play, I really love the the spot light video, it's fantastic. Yes, studying for exams are very very important, I wish you all the very best in passing your exams. Take all the time you need to getting the game ready to play, I'm more than happy to wait. 😊
4 years ago (edited) | 10
Its ok, we can wait till 2022. :) Jk, congraculations on new animator! Hope he will fit well, and i am sure that your channel will recieve stonks when you post it! :-)))
4 years ago | 1
Your FNAF concept video was exquisitely well-made, and the Predator and Alien ones clearly had a lot of love involved, too. Major kudos to your team. ^^ Have you thought about the poster child of Nintendo's dabblings in the horror genre, Eternal Darkness: Sanity's Requiem? Considering the compromises DBD took to run on the Switch hardware, it killed me that Behaviour couldn't strike a deal with them to sweeten the pot a little for potential buyers with an exclusive Killer/Survivor set in the form of Pious Augustus (easy Killer title -- "The Lieche") and Alexandra Roivas. Killer powers and perks could be based on disorienting the survivors through sanity effects and control interference, and Survivor perks would involve spell effects from the Tome of Eternal Darkness to buff survivability or summon decoy units.
4 years ago | 1
What's the progress with the Fredbear and Friends 3.0? It's been almost 2 Months you haven't updated the Dev Tracker
4 years ago | 2
Rarithlynx
Update on the Five Nights at Freddy's Gameplay
Hey! So, in the latest Spotlight video that I made I promised I'd be showing some uncut gameplay footage and do a little map showcase of the FNaF concept. While that's still in my plans, it will unfortunately come at an even later date, but not for a bad reason.
A new talent has joined our team, a proper animator. It is something that we've been lacking, and because of that we have been limited as to what's possible in our concepts. I only have basic experience in animation, and you might be able to tell that in certain parts of the FNaF concept. This opens up new possibilities in our next videos, and I think many of you will be happy with what we have in store for this concept and the future ones.
Not only that but I need to create a menu for this concept, and would also like to polish the map a little more as well. Both of these will take a little while.
I won't be able to work on the concepts very much next month as I have a very tough exam coming and need to study for it, but once that's finished I should be back to my usual development speed.
4 years ago (edited) | [YT] | 327