New features - Scene resource list supports drag and drop sorting, shift multiple selection, and filtering. - Added scatter tool function - Added material UV Triplanar repair function - Render: multiple bounces in reflection - Render: transparent shadows - Render: volumetric fog in reflection
Optimizations - Continuous placement of vegetation with support for random parameters - Shift + brush now can affect only the selected area - Added hotkey: shift to accelerate and spacebar to decelerate when moving - Added new gizmo function: moving in a plane - Improved efficiency of vegetation rendering - Enhanced displacement material effects - Auto pause rendering when idle - Adjusted camera moving damping
Fixed - Key "WASD" not working occasionally - Failure to move the axes of large models - UI freezes occasionally - Material map location path is not remembered - Rendering failure occasionally - Artifacts of white edges on transparent object - Re-calibrated exposure of indoor and exterior lightings - Out of memory issues during reloading D5 scenes - Black screen issue when loading occasionally - Artifacts with the vegetation brush tool exceeding area boundaries - Enhanced stabilities
🌟Notice: In version 1.6.1, exposure and skylight have been calibrated with a new method. Thus you may encounter lighting changes when opening previous files, especially on emissive materials. Please kindly adjust the exposure, skylight, and emissive value. Those upgrades that may cause misalignments with previous projects, will be avoided as much as we can in the future. You could leave your messages on our official forum if there's help in need- forum.d5techs.com/
D5 Render
🤸♂️Discover what's new in D5 Render 1.6.1 -
New features
- Scene resource list supports drag and drop sorting, shift multiple selection, and filtering.
- Added scatter tool function
- Added material UV Triplanar repair function
- Render: multiple bounces in reflection
- Render: transparent shadows
- Render: volumetric fog in reflection
Optimizations
- Continuous placement of vegetation with support for random parameters
- Shift + brush now can affect only the selected area
- Added hotkey: shift to accelerate and spacebar to decelerate when moving
- Added new gizmo function: moving in a plane
- Improved efficiency of vegetation rendering
- Enhanced displacement material effects
- Auto pause rendering when idle
- Adjusted camera moving damping
Fixed
- Key "WASD" not working occasionally
- Failure to move the axes of large models
- UI freezes occasionally
- Material map location path is not remembered
- Rendering failure occasionally
- Artifacts of white edges on transparent object
- Re-calibrated exposure of indoor and exterior lightings
- Out of memory issues during reloading D5 scenes
- Black screen issue when loading occasionally
- Artifacts with the vegetation brush tool exceeding area boundaries
- Enhanced stabilities
🌟Notice:
In version 1.6.1, exposure and skylight have been calibrated with a new method. Thus you may encounter lighting changes when opening previous files, especially on emissive materials.
Please kindly adjust the exposure, skylight, and emissive value.
Those upgrades that may cause misalignments with previous projects, will be avoided as much as we can in the future.
You could leave your messages on our official forum if there's help in need-
forum.d5techs.com/
5 years ago | [YT] | 32