Significant new discovery in the SMW unintended exit challenge by Bruno Ricardo: it's actually possible to trigger a keyhole in one level, then use wings to wrong warp to a different level entirely, and get the exit there.
This means that at least one exit that was formerly only possible with powerup incrementation can now be done without.
MrCheeze
Significant new discovery in the SMW unintended exit challenge by Bruno Ricardo: it's actually possible to trigger a keyhole in one level, then use wings to wrong warp to a different level entirely, and get the exit there.
This means that at least one exit that was formerly only possible with powerup incrementation can now be done without.
6 years ago | [YT] | 12