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So I found a new exploit which allows you to infinitely wallslam the monster. Its tricky to setup and its not optimal in a speedrun but could make for some funny runs.

twitter.com/mhwspeedruns/status/121339203220036403…
How it works is if you force a transition BEFORE you aggro the monster this locks the monster in a state which it can not enraged in its current area. This effect is cancelled with flashes, or sleep/para/KOs. Slapping monster seems to not work either so you would need a setup in which monster repositions himself for you.

Having enough pods to keep it going is tricky but in the right area I don't see why it would be impossible to keep up.

5 years ago (edited) | [YT] | 91