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So I found a new exploit which allows you to infinitely wallslam the monster. Its tricky to setup and its not optimal in a speedrun but could make for some funny runs.

twitter.com/mhwspeedruns/status/121339203220036403…
How it works is if you force a transition BEFORE you aggro the monster this locks the monster in a state which it can not enraged in its current area. This effect is cancelled with flashes, or sleep/para/KOs. Slapping monster seems to not work either so you would need a setup in which monster repositions himself for you.

Having enough pods to keep it going is tricky but in the right area I don't see why it would be impossible to keep up.

5 years ago (edited) | [YT] | 91



@pyl0ri440

Nice finding!

5 years ago | 0

@ffour5850

Show me the way!

5 years ago | 1

@Abundy

Did Iceborne change up the weapon tiers much, making an update to that would be pretty interesting I'm sure

5 years ago | 0

@chocolatechips_

wowowow hold on! nice idea!

5 years ago | 1

@Leonsmane

Slinger cap and sword and shield ? Dung to keep him coming to same area?

5 years ago | 0

@MH_Zilong

You always have new idea!

5 years ago | 1  

@Freeeesia

Is it good for grinding land farming?

5 years ago (edited) | 1

@meathir4921

pfftttttahahah

5 years ago | 0

@jophelcario9021

Lol

5 years ago | 0

@pedroxavier4227

That's defo not TA wiki friendly

5 years ago | 1