tan.j.vostok

Hi, BSG fans. I'm not back yet, but I'm still trying to get back.

I recently retrieved the Viper launch tube mesh data that was lost due to a HDD crash, and repaired the old format LightWave3D (LW3D) scene files used to render the Viper launch sequence. I'm currently testing these files in LW3D 2015 and will decide within a few weeks whether to remake one of the old movies in HD.

However, these scenes are truly "beasts" and are horribly CPU power (and time) hungry!

3 years ago | [YT] | 5