Andrey Lebrov

Last one. Wild Waters shader. Good for Oceans, Rivers, Lakes. For max realism consider scene scaling and use on deformed geometry.

I included some instruction on how to balance between details (caustics) and render speeds in product description. Experiment!

Here: sellfy.com/p/PvQJ/

6 years ago | [YT] | 223



@JackalopeInvader

Looks fantastic!

6 years ago | 0

@chefkoch5

Oh wow thats awesome !

6 years ago | 0

@yyyuyu-je9mo

Holy shit that’s exactly what I needed

6 years ago | 4

@brightgarinson3099

Needs White water. I love my houdini.

6 years ago | 2

@arpitbharti6245

There's no whitewater particles. It just looks like liquid glass.

6 years ago | 2

@nikzav211

А можно перевод? 😅

6 years ago | 1

@nachanishauri

I know that on maya 😂

6 years ago | 0

@ASESAN

Blender?

6 years ago | 1