This build's release was one of the biggest breakthroughs in the history of our community for sure. It's insane how far you've come overall, starting off by simply playing through the games and showing off glitches before slowly moving into uncovering more and more of the game's hidden beta content. With the amount of secrets you've been able to uncover from the original trilogy, saying you left an impact on the community would be an understatement. Seeing you continue to take it even further is so exciting, and I appreciate everything you do.
4 years ago | 3
It truly has brought a lot of happiness. I can't explain how excited I was to play it, when I saw the wizard hats in Blow Hard I didn't stop shouting in amazement for like half an hour. Early builds like this for 2 and 3 would make me flip.
4 years ago (edited) | 2
It’s been a year already? Wow, it felt like weeks ago. Cheers and hope there’s more to come. I’m hoping for Spyro 2 especially!
4 years ago | 0
Hwd405
One year ago today, I released the June 15th 1998 Prototype of Spyro the Dragon - and honestly, I cannot believe it's been a full year already. I've really enjoyed seeing the happiness that this brief snippet of the game's development has brought to everyone, and I'm continuing to work hard every day to ensure that I have more early builds from the original trilogy to show everyone in the future.
4 years ago | [YT] | 55