I have translated your last series because I found it was awesome! I hope to learn how to get a fine topology for stylized character, especially for their hair and face.
4 years ago
| 0
Any character that starts with a sculpting workflow (the software doesnt matter!), and ideally has a polycount that is suitable for games. Tbh I’d love to see your take on an OC but I know how time consuming that alone can be. If not an OC hmm maybe someone from the Metal Slug series, i think their designs are fantastic :D
4 years ago | 0
If it's about a Anime character, I would like to see any character you want, but I would like to see your take on the Guilty Gear type of Design, I think it would be intersting (if you are able to do it of course). If it's about another unspecified type of modeling (or modeling in general), same as before but I would really like to see some Mid-Poly. There's a lot of Low and High Poly Tutorial in my opinion, but Mid-Poly is rare on Youtube.
4 years ago
| 9
I'm a big fan of Masayoshi Tanaka's character designs so any of those would be cool. Or a character in that style
4 years ago
| 0
Platinum the Trinity from BlazBlue. Very high poly for action figure concept!
4 years ago | 0
Hi Daniel! I’d love to see you creating character like Luca from “dragon quest your story “. I always have hard time making good looking clothing and accessories and he has such an interesting clothing so. Thank youuuu! 🍀
4 years ago
| 0
Jaina Solo in her x-wing flight suit. Or Weiss Schnee from RWBY v3.
4 years ago (edited)
| 0
shana from Shakugan no Shana if the tutorial is still about anime character modeling.
4 years ago
| 1
I don't have an opinion. I know those things are important for algorithmic reasons, but so long as the content is sound I'll watch. Have you decided whether to do another box model or pro sculpt workflow instead?
4 years ago | 0
Daniel Kreuter
If I were to make a new in-depth character modeling tutorial series, what character would you like me to make? Let me know in the comments!
4 years ago | [YT] | 50