Haha I bought your product instantly after you put out a video about it, but I didn't even realize it didn't have full path tracer support (would've been a deal breaker for me) 😅 I'm glad it's fixed, can't wait to test it out
2 years ago | 3
Outstanding work William! Would love a Volumetric Light Shaft pack too—customizable cards or cone meshes to be used for flashlights or searchlights in fog as UE doesn’t support moving lights in exponential height fogs without reinstantiating.
2 years ago | 4
I've already got it in a scene and it's fantastic! Thank you for making such a, fabulously, easy to use asset! ☺️
2 years ago | 3
W. Faucher + Fog tutorial in Unreal ? —-> hype over 1000000!! Thanks for sharing always you great knowledge in such handy and clear way
2 years ago | 0
Hi William! I purchased it through Artstation, is there a way for me to access the update?
2 years ago | 0
Awesome asset and tutorial! Will this be directly in the Unreal Marketplace?
2 years ago | 0
Does anyone know if there’s a way to do this exact thing but in Blender?
2 years ago | 0
Hi William! It would be great way for distribution to convert this Project based to Plugin based. I can (for free) help with that if that sounds interesting :)
2 years ago | 1
William Faucher
Hey everyone!
THANK YOU SO MUCH for the overwhelming response to EasyFog! I'm honestly floored. So I got up early this morning to make some fixes and improvements to EasyFog from some suggestions (and help) that I got from the community.
Notable improvements include full pathtracer support in UE 5.1, and a version for the UE4.27 users out there!
It goes without saying that v1.1 is free for all who have already purchased it.
Watch the video here if you haven't already!
https://youtu.be/CyRksVjviwg
2 years ago | [YT] | 441