Kibbles Gaming

Okay so today I was able to work 7 or 8 hours on my game and here's the patch notes.



*Dramatic upgrades to the NPC testing module
*Preparations have been made to transition the NPC testing module into the full NPC framework for the final game at a later date.
*Math equations have been applied that allow NPCs to move in army formations
*Preliminary framework has been put in place to allow controls of formations at a later date (like line, loose, tight, etc.)
*Fixed issue that broke animations in shipped builds
*Discovered ways to potentially optimize further in the future that I'll be exploring soon.

As always, join the discord to keep up more closely: discord.gg/SBQsaQzyM2

1 week ago (edited) | [YT] | 8