Reseeded Update V2.2 is out now! You can update by just redownloading the mod. First off, THANK YOU ALL SO MUCH FOR 6000 DOWNLOADS WHAT THE HECK! I never imagined so many people would be interested in my weird projects, and this means a lot to me, thank you all so much.
Heres the patchnotes:
NEW DIFFICULTY! Big Spender: Plants cost 2x as much, but are 2x as powerful! This is a decently hard mode that challenges your ability to budget sun!
Umbrella Leaf Rework Cost 150 -> 25 Recharge 3s -> 60s Umbrella leaf has been a bit hard to balance, as it is a fairly cut and dry plant, shutting down two zombie types easily. I don't want to give it an ability to bounce back imps from gargs because that simplifies gargs too much, and giving a counter like that would trivialize a level like 5-9 or Gargantuar Group Meet. So this is what I'm trying out, The goal of this rework is to make umbrella leafs feel more valuble, and making losing them a bigger issue than just "oh I need to spend another 150 sun" it will leave you with a dangerous window of vulnerability.
-Fixed giga-gargs being unable to spawn in survivals
-Tweaks to doomsday melon puzzle slot count to make it look nicer
Jornker
Reseeded Update V2.2 is out now!
You can update by just redownloading the mod.
First off, THANK YOU ALL SO MUCH FOR 6000 DOWNLOADS WHAT THE HECK!
I never imagined so many people would be interested in my weird projects, and this means a lot to me, thank you all so much.
Heres the patchnotes:
NEW DIFFICULTY!
Big Spender:
Plants cost 2x as much, but are 2x as powerful! This is a decently hard mode that challenges your ability to budget sun!
Umbrella Leaf Rework
Cost 150 -> 25
Recharge 3s -> 60s
Umbrella leaf has been a bit hard to balance, as it is a fairly cut and dry plant, shutting down two zombie types easily. I don't want to give it an ability to bounce back imps from gargs because that simplifies gargs too much, and giving a counter like that would trivialize a level like 5-9 or Gargantuar Group Meet. So this is what I'm trying out, The goal of this rework is to make umbrella leafs feel more valuble, and making losing them a bigger issue than just "oh I need to spend another 150 sun" it will leave you with a dangerous window of vulnerability.
-Fixed giga-gargs being unable to spawn in survivals
-Tweaks to doomsday melon puzzle slot count to make it look nicer
-Misc text fixes and tweaks
2 years ago | [YT] | 20