Christina Creates Games

When it comes to typography and text in your games, what would you like to learn more about?

2 months ago | [YT] | 11



@iiropeltonen

Localization. Something simple and custom for small projects that isn't a Unity package. This does come with scaling and asian font's etc....

2 months ago | 3  

@mandisaw

Since I just answered a question elsewhere on this :) A video on choosing & setting-up multiple fonts based on covering several different languages would be helpful! Have seen a lot of folks thinking they need to cover everything from English to Japanese to Hindi all in one font, and that's basically impossible.

2 months ago | 2  

@BericHolt

I’d love to know more about best practices in structuring the font files. When I look at our build reports we seem to have the source ttf files in our resources, and the Adressables report shows the TMP font is duplicated in each addressable group that references it

2 months ago | 0

@bhushanlodhi7326

Ui toolkit would be very useful as it's so confusing

2 months ago | 1  

@meaningGPT

How to set up a project-wide default font to replace the TMP default font

2 months ago | 1  

@DJSpiess

UI Toolkit

2 months ago | 1