Rarithlynx

Important update about DBD concepts and the future of the channel

Hello, everyone.

TL;DR for those who just want quick info: The SIGNALIS concept is cancelled, Outlast concept is delayed indefinitely, and I'm going on hiatus / potentially retiring altogether.

If you're interested in hearing the full story and want to know the reasoning behind the above decisions, then get ready for this big wall of text:

1. General loss of motivation

For the last year or so, I have been steadily losing motivation to work on all content, especially Dead By Daylight chapter concepts. There are plenty of reasons for this, but to keep things short without making this post even bigger than it already is, some of them include: A total lack of interest in DBD (have not played the game in several years), long development time and frustrating roadblocks, and just a general loss of satisfaction from producing content / burnout.

A big issue that I also have with these concept videos is their eventual obsolete nature. Most of them involve major horror licenses that would always inevitably find their way into the real game (Resident Evil, Alien, and most recently FNaF). When that happens, I don't feel as though the concepts serve any more purpose, and they eventually fall into obscurity, which is of course not ideal given the immense amount of work put into each one.

2. SIGNALIS concept cancellation and indefinite Outlast delay

Aside from everything brought up in the first point, there are additional reasons specific to these two concepts that lead them to end up the way they did.

This is something I've already talked about in more detail in a previous post, but when it comes to SIGNALIS, the poor launch of the teaser has left me feeling rather upset for some time. It is the worst performing DBDCCT video to date, even more so than the survivor videos. Concerned that this might've also applied to the full concept, I've now chosen to scrap the project entirely.

As for the Outlast video, we've unfortunately hit a major roadblock during development - animations. The power for our planned killer is rather unique and a bit complex, requiring much more custom animation work than we ever needed for a killer.

Because Outlast was supposed to be the DBDCCT's final "goodbye concept", and one voted by the community at that, I didn't really feel like pulling the plug on it. However, no further progress on it can be made until a willing animator will be able to help us out. This means that the concept will either come out in a much, much more distant future, or in worst case scenario may never release at all.

3. Future of the channel

With the DBD chapter concepts now out of the picture, there isn't really anything else I can think of that I'd be interested in working on. There are a couple things I've briefly considered, including a return to game development, but I don't think I want to work on something of that scale anytime soon.

And with that, I don't feel as though there is much left for me to do as a content creator, which is why I will now be going on an indefinite hiatus. This means that this channel will likely not have any more videos uploaded to it for a very long time or at all, aside from the Outlast concept, should we ever be able to finish it.

Though these news may be dissapointing to many, I hope you understand the reasoning behind all these decisions. While it's unlikely that I will work on any type of content anytime soon, I'm hoping to be able to share it with you all when and if that does happen.

If you have any questions you'd like to ask in the comments, I'll do my best to answer them.

Thank you for all the support,
~Rarithlynx

10 months ago | [YT] | 520



@notgabriel8624

I think a lot of the most popular requested killers get their following due to the concepts yall create. The idea for Slender is BRILLIANT and I think we wouldn’t be able to really see the execution without works like yours. I really appreciate all the work you’ve done for the community

4 months ago | 43

@emewsher

I don't comment much, but wanted you to know that your videos were my gateway into discovering DBD. Honestly, I'd just vaguely heard of it before that. I love how well made and detailed they are. I wish you luck and happiness in whatever new venture you choose to take. If you should choose to come back, we'll still be here.

10 months ago | 52  

@NeptuniumNecromancy

I completely understand this decision. The DBDCCT videos have always been highly self-sacrificial in nature, and I cannot already thank you enough for the concepts that managed to have already existed. I mean these videos are basically charity work since they take significant amounts of time to make, while making 0 money directly (due to DBD copyright policy) AND having the inevitable fate of eventually becoming a history piece (due to them actually getting added to the game as you have already mentioned). Considering all of that, I think it’s very incredible that you even managed to make the ones that you did, and you have my thanks for it. I hope you find fulfillment in whatever you decide to do next, yt channel or otherwise.

10 months ago (edited) | 22  

@sinception5034

You've been such a big staple in the DBD community, as the go to channel for the "What if?" genre of this game. Sad to see you go but we wish you well in whatever you choose to do going forward. Thank you, from the DBD community

10 months ago | 18

@luizfelipecordeiro-ik7fu

Thank you, just thank you, your concepts made me a big fan of DBD, if it weren't for them I probably wouldn't be the fan I am today, this channel gave me hours of fun imagining what different chapters in the game would be like. So again, thank you very much

4 months ago | 10

@procrastinatorluke7866

that sucks. but don't feel bad. take pride in all of the phenomenal videos you made.

10 months ago | 27  

@adamelestratega

Behaviour took inspiration in your perk design for Springtrap! be proud for you made a difference

2 months ago | 4

@FemboyKaiSaku

I love looking back on your videos, theyre all so good. I dont agree that they lose their purpose, i think its still interesting to look back on even if they officially release i hope you finish outlast, and i definitely understand why you would decide to retire and i wish you well in your future

3 months ago | 4

@admiralarroyo777

I'm gonna miss concepts vids. My favorites were Pennywise, Amnesia, and FNAF. You all did a very excellent job. I always look forward to it.

10 months ago | 8

@Shaneplicity

Obviously you knew that there would be people in this comment section who would express their dissatisfaction, and honestly, those comments ought not to hold much if any weight. Your concepts thus far have been INCREDIBLE, and after all, this has always been a fan-made and directed channel that has never been official, so it’s not like you’re losing “players” if that makes sense. You’ve got a personal life with things going on that none of us know about. So all we can say is thank you for all you’ve done up till now, and be grateful for what has been put out at all! You’ve been wonderful, and I hope things are well for you in the future regardless of what happens with this channel!

10 months ago | 9  

@Oliver-ld3ei

Your work has been incredible and I hope you do well in your future endeavors!

10 months ago | 8  

@Ragecr1tter

For what it’s worth, you made good stuff. And who knows, maybe you served as inspiration for others to try their hand at stuff like this. Thank you for your contribution, mate. Wish you all the best with wherever things take you

4 months ago | 2

@fisherkenyon5276

It was fun while it lasted. Thank you for everything

10 months ago | 14  

@donnietidwell965

You were a legend of the community. I hope you find success in whatever path you take from here

10 months ago | 3

@tron-a-con3700

Glad that you sewed the seeds for Springtrap to be added. He's a little different from your concept but I'd say they did justice. What about you man

3 months ago | 3

@LifeCantBeThatBadRight

Indie developers like yourself, whether in admittance or not, are factually the beating heart of the gaming community, and, who begins it all. Like an underdog. You guys have the ability to create and incorporate, as corny as any of this sounds, it's as direct as I can word it. Your channel has gained much respect to those of like mind. Ppl whove enjoyed such a content will never forget, not everything needs to be digitally remembered, please. Truly, I'm just fucking awed by your works (and/or your teams work.) Whatever the future holds, Amen to that.

9 months ago (edited) | 3

@SaintlyGold

Absolutely loved your concepts and although it's a shame the Signalis one will never come to fruition (i really should get around to playing it) you've been an inspiration to many and have given much entertainment- even getting some of the big names like Otz in on your work! 100k subscribers is no easy feat, and it's very admirable to keep going for that long even through burnout and disinterest

10 months ago | 3

@kjjack9679

I wanted to thank you for the concept videos and the enjoyment they've provided, Goodluck for the future

3 months ago | 1

@The-Frost

I’m sad to hear this, you truly inspired my love of the DBD lore, and overall lore in general for all video games! I hope you can find your inspiration in new things and wish you nothing but the best

10 months ago | 2

@tofferooni4972

As a concept creator myself, i too always grapple with the idea that im ultimately wasting my time. Thank you for your work, and i hope you find happiness to whatever you do next!

10 months ago | 1