MoNsTeR

Hello everyone! I’ve been absent for a long time, and even more so regarding news about Lost Evil. I think it’s time to share the information I have at the moment. When I made a humorous post on April 1st, I never expected it would become a reality. The story hasn’t been canceled, but it’s undergoing a deep overhaul, and unfortunately, progress is moving quite slowly.

Over the years since the initial release of Lost Evil levels, the story in my mind has evolved from a simple good vs. evil narrative into a deeper tale where the focus has shifted heavily toward the characters, their personalities, and their conflicts. The story is still in the process of being reworked, but what I have right now doesn’t align well with the capabilities of Project Arrhythmia (even with the BetterLegacy mod).

Here are the options I’m currently considering for implementing the story:

1. A story made in Project Arrhythmia using the BetterLegacy mod.
2. A multi-episode animated project on YouTube.
3. A standalone game separate from Project Arrhythmia.


I’d prefer to realize the story as a standalone game. This would allow me to create my own level editor tailored to the story’s needs. However, there’s one problem: I’m unsure how the gameplay will work. The issue is that in the new version of the story, the Nanobot (the player character in PA) might not exist due to the narrative’s new direction. Instead, players would control all the main characters of the story. At the moment, I’m considering a gameplay style similar to Friday Night Funkin (for battles). The epicness of the battles should stay the same, if not become even cooler. You and your opponents would move across the screen, performing epic actions. Imagine a battle between Gunter and Arvil, where the fight choreography is even more polished, and you control Gunter by pressing the right buttons to the music.

Overall, I’d love to hear your thoughts and any ideas you might have. Your feedback will be incredibly important to me.

I plan to create a YouTube video in the future where I’ll present the concept of how the game could look, showcasing the first ~10–20 minutes of the story and gameplay. This will be another step toward finalizing the direction of Lost Evil’s development.

In short, I’m eager to hear your input!

5 months ago | [YT] | 91