i just thought you had fun making goofy aah videos, your good at animating and those were reasons the reasons i stuck around and waited for each new video, i think you are as good as Kryy and the like, i think you should simply continue to make the animations you want weather or not they are "serious", its clear that your good at making sprites and i was always waiting to see if you were going to make something new. i think you dismissing your videos so hard because people questioned your legitimacy is not really a good idea, its clear you built your own fanbase that clearly liked you for your form of cringe. just like how people gravitate to certain animators for various reason, like awize for how good he does gore or kelzad for how much needless exposition he adds to his animations, don't chase after people that would not like you even if you were to confrom to them. keep up the solid work.
2 weeks ago | 13
D4N1CH dont say that about your videos... The reason why I was asking what happened about your old videos is because I CARED ABOUT THEM. Matter fact I was FOND of them SO MUCH that i was just rewatching them over and over again, until a new video pop from you. From the very first video I fell in love with your animation years ago, for all the content and time spended on, but seeing that some PEOPLE HAVE the AUDACITY to point all the issues in your videos just show how much their life is meaningless. You may not consider yourself as The Madness Animator, but you will always be The one in my heart.
2 weeks ago (edited) | 12
Honestly, I actually like the crazy stuff you put in those animations it really kinda lives up to the name of a madness animation. Collabs like amalgamation have done the same thing, and I rarely see any complaints. But it's still up to you of what you think about your videos.
2 weeks ago | 11
Madness has no explanation. Just kill or fck around in New Grounds, but you did great in this Work of Madness.
2 weeks ago | 5
I could go on about how imyou might be exaggerating and falling under the self-comparison problem, but I'll put it like this: Gabriel, Kryy, those people didn't start off like professionals with a clear story, stable development. In fact, when Krinkles started, it was intended as random shit, it was until later where it became something more. People learn through mistakes, and when it comes down to the individual if they let those mistakes way you down, or learn from them.
2 weeks ago | 5
Dude, your stuff ain't that bad. You're dragging yourself down by thinking like that, you should be more confident, there's way worse stuff out there. Idk, I'm just excited to see what you're gonna be up to next, and if I have more time in the future, I'll definitely work with you more :D
2 weeks ago | 5
Honestly i feel like it was normal to me as well,bunch of weird things you added on your own series is making me feel intresting to it,as my own think that "nah crazy things is my favorite as well,make it more chaos to it" and maybe just let it past away and start your own new things and who knows? Madness Combat is your favorite things to animates so just keep it up,i will keep support you until that
2 weeks ago | 0
Why exactly do you feel the need to take madness Combat animations so seriously? Regardless of how you felt they were going, you shouldn’t be so focused on how random the series was becoming. At the end of the day, all madness combat animations should be just one thing at their core: PURE MADNESS. And personally, I paid much more attention to the high quality animations and battles in your videos and was able to appreciate how high quality most of them were.
2 weeks ago | 5
You need to find your own style and learn to be proud of it. There is nothing wrong in trying other things, experimenting, f*cking around from time to time etc. But you need to stay constant and stable in it. That's my advices for you and it's your decision what to do with them. I wish you best of luck on your little journey.
2 weeks ago | 5
ngl the Anya series was one of my favorite madness series of all time. Hell it even inspired me to try and learn how to make madness animations myself. I understand why you feel the way you do, but just because something is random doesn't mean that it's bad. If you had a specific vision in mind for Anya and it just didn't go the way you hoped, then that's okay. That happens sometimes. People still loved it from what I've seen so is it really that bad? I have high hopes for your Anna series and based on part 1, it will be just as good if not better.
1 week ago | 2
In my opinion since the start, the over the top and high kills, random stuff, media references and out of place story telling from chaos is the reason I enjoyed your work as a madness combat creator, it was something new and different, something that was serious with the references making which I thought would've encapsulated into a story why the references exist from madness retraction? I've watched you for a long time, enjoyed every animation you've put out for a long time, I enjoyed that your work wasn't apart of the serious norm where a madness animation has to be this or that, the fact that it was not serious but had actual effort put into it just made it feel like a great breath of fresh air (in my opinion) Madness combat was made in its name to be about MADNESS AND COMBAT so why is it so wrong to put your own over the top spin on adding everything like that? I mean in that case everyone else is being weird for putting some understanding story into there's before the madness in combat (not in an offensive way, I still enjoy any madness animations the way they are) the point being madness combat being about MADNESS AND COMBAT shouldn't be something to be put off about.. I'm so far deep into all the animations you made I started developing my own kind of speculation of story revolving around all your personal animations being canon to each other including the incidents ones. I don't care what other madness animators say about you, I don't care that its not normal for your stuff to be different and all over the place, I cared because something random like that deserves recognition
2 weeks ago | 2
Krinkels did random shit too and while he isnt proud of them, he didnt delete them. Same thing for other madness animators, or newgrounds in general. Why people like it? For the same reason every shitty trend lives. Entartainment. In my opinion bigger problem in your animation is being kinda generic. Like, Krinkels puts up a show first, Gabriel plays off an action comedy and others give gimmicks or high stakes for character. Your animations feel like a continous string of things happening. Anya often kills with a single swing of anything, in 2, 3 frames, lacking a wind up which would signalize the strength of impact. Anya nevet feels like she is in urgency or danger. In your latest animation she got heavily wounded, bararely killed enemy and just walked it off after single syringe. People talk about your weird deeds, because they are the only memorable aspects. I aint endorsing them, but just keep that in mind. A lot people got blammed and forgotten on both NG and YT because they didn't do something memorable. What I'm saying is, you have what it takes to make something good. Just sometimes step back and rethink if what you make interesting.
2 weeks ago | 5
Personally I like anya adventures series, sad to seem em go but if you're better with them gone then its for the best.
2 weeks ago | 6
I koved the animations you did they were sooo cool to watch during covid i think you were the best one I remember GULP good luck in the future
1 week ago | 0
Listen, I don’t know why you spoke so harshly about being the worst in the Madness Combat community, about animations with “mid” creators, nonsense with unclear references to other media, random additions, and so on. As an old member of the community, having followed Krinkles since the 2010s, I randomly came across your channel during that period, watched all your main videos, and they were a blast. I didn’t care about the plot — I never followed the story in games or Flash animations because it wasn’t the main thing for me, and reasonable people think the same way. In contrast, what really matters in such cases is giving the characters depth, adding adrenaline-pumping music, and delivering lively gameplay/animation — that’s what makes something at least good, and at best incredible. With you, maybe the first point isn’t perfect, but the music and animation are just gorgeous, especially when the gore just pours out of enemies. It reminded me of the great series Happy Tree Friends — objectively, the animation there wasn’t amazing, the music was pretty basic, but the blood, the kills, the brutality outweighed any shortcomings, and the characters were cool, each with their own personality. So here’s what I’ll say: I’ll be eagerly waiting for your new works because you have the potential to become a legend. You just really need to tone down the random characters, the multicolored agents, and the endless references to other media — do it moderately, but implement it wisely, like you did in your latest work. That was a good example. And please, don’t repeat the fate of the Let’s Player Vlad Douglas. He used to make great horror game Let’s Plays back in the good old days, but at some point, the haters bullied and harassed him so much that he threw everything away and left YouTube for a long time. I think part of it was because he didn’t see himself as part of YouTube — he thought he’d just be forgotten forever. But to me, he’s a legend, and he’ll stay that way for all his fans. So here’s my conclusion: stay strong in spirit, don’t fall because of your haters or because of the flaws they point out. Find and fix your own shortcomings, look for talented people who can help you with your projects. And never say you’re the worst — I’ve seen much worse and far more vile creators, while you’re a talented person who just added too much of everything at once. I’m sure you’ll fix that. I wish you success and good health — and please, no depression. I’ll be waiting for your new videos!!
2 weeks ago | 0
I'm not going to say I completely understand your problem because I don't, I'm not in your shoes. As an artist I've always found it hard to hold onto motivation to create something and express my ideas onto a medium. Overtime I saw others go on to do and create amazing things while I've sat in some sort of back-line feeling like I'm not skillful or good enough to reach such heights. I deleted my old instagram with art I considered; cringe, awful, hard to look at, laughable.. Low engagement on the page only served to fuel the mental blockage I had. I still think all that art is genuinely cringe but it made me realize that I've grown so far from where I started, I went from drawing people that looked like discount South Park characters during my younger years to being able to draw full fledged pieces that have more attention to detail and atmospheric backgrounds. Hell, my first ever improvement to my South Park style was adding a nose (that's it). While the things we make in the past can be quite cringe and leave a bit of a stain on us, it's what builds us to become better and to improve on that already existing skill. I enjoy watching your animations, and I have since I discovered your Timeline Anomaly animation on a Madness Day VOD. It's clear to me that you've improved so much all these past years and you really do have potential. The projects you consider cringe in the past I'm sure you've put your passion into when you were making them in the moment. Use that passion as your strength to keep building things YOU want and you'll be unstoppable.
4 days ago (edited) | 0
ooh, tbh i found that stuff pretty cool!! i understand you, buut i don't think you're bad in madness animations... i remember i watched anya's adventures, and i thought like... "wow, there's so many things", but even so i liked it!! i don't want to say, that your stuff now is.. worse.?? you have a progress now!!! i always liked and like your animations, i find them very unusual, like you've never seen it before, and that's amazing!!! and ofc i wish you good luck with animations, which one you're doin' now :o) you're really cool in it, and i believe in you!!!
2 weeks ago | 0
As much as I want to give several paragraphs, explaining why your previous works weren't as bad as you make them look, at the same time, I think you would still just dismiss them, so I will just say my opinion I liked your "cringe" animations, for being unique, yes, they are out of place, but... So what?! It's your animation, you are the creator, personally I'm always up to random stuff! Madness combat is about gray, not even remotely humanoid things fighting each other, it shouldn't be serious in the first place, and I don't understand why people take everything too seriously, "embrace the cringe culture" or some similar Tumblr stuff But, if you don't want to do that, it's alright I suppose you just grown out of your "cringe phase" and decided to make something more coherent, I won't await masterpieces from you, I always hated being too good at something and thus raising expectations of everyone else, and I suppose, you do too. Good luck with "not shitting yourself again" and with everything else in your life, I will be always happy to see your animations
2 weeks ago | 3
lowkey i liked your old animations a bit, even if they were random (PLEASE bring alec and jason back they were fire characters)
3 days ago | 0
D4N1CH
Let's talk about me and my animations. Especially the deleted ones. So we will make all points here for once and for all and ask on all questiones. Honestly, I am the WORST madness animator. Why? Because all my projects are bullshit. And I will explain why.
Let's begin from Anya Adventures. It's all began from Incident: G14L. It was not great, but not bad at all, just some 6 minute animation where Anya just kills a bunch of AAHW members, like agents, engineers, soldats and one MAG agent. Like no plot, just madness girl on her killing spree. And in the end she dies. It supposed to end like that, but noooo... My ass decided to continue it. And we've got Anya Adventures 1. It was not bad, Anya got revived by Danya and continues her killing spree, escaping on the car in the end. Then we've got Anya Adventures 2. And in that moment series go in wrong way. Anya cosplaying Hornet from Hollow Knight?... um... ok... Then other character who cosplays Lace from the same game? Um... ok... And it ends on the beginning of fight of Anya and Lace cosplayer (her name is Katya, btw). Then all this shit was deleted. And I would to leave it all in past, but no... I reuploaded it all as a big Anya Adventures Part 1 (Incident: G14L, Anya adventures 1 and 2, all in one). And I also added here Mandela Catalogue like intro (god, it's so cringe...). And after I decided to make Part 2! And then... the series go in a VERY wrong way and became so random... Anya Adventures Part 2 is a salad of god knows what. Pokemons? Octoling-terminator? Call of Duty Zombies? Multi-colored AAHW agents? Russian soldiers? Is that obvious reference to ukrainian war? (putting real life political stuff in madness is very wrong idea) Bandits and mercenaries from S.T.A.L.K.E.R.? Knights from "The Mad Knight"? Madness Combat 4 reference? Some big ass mantis dude? So much different style sprites, including realistic, early and late Krinkels style, oh fuck, MY EYES!!!! AAAAAA!!!! *dead*. I think you get it. It became so random and not even explaining why it's all here. And the worst... it was a serious project! Yes, I did it all with a serious face! I was thinking that putting a lot of random stuff will make it good, but I was so wrong... So, that's why it's bad, and need to be forgotten.
Now, let's talk about Madness Retraction. Same shit, but there is other two characters, Alec and Jason. And there is Hollow Knight infection, Gorefield, cringy dialogues and some characters from other medias as infected... So random and no explanation why it's all here.
Incident: 115, same shit.
What we have next? Oh yes... Horny Police Collab... is somebody still remembers it? Madness community hated me for it, not even caring that was a joke collab, but... yeah... it was meh... and we better not talk about it...
Dog.fla Remake. Worst madness collab ever! Why? Because there is participated a lot of animators, who are on beginner and medium level and who needed a LOT of practice. That's why it's bad. And ending... um... meh... My advice, if you decided to make a collab, take at least advanced animators, no mediums and beginners.
People here compare me to other high level madness animators like Kryy, Gabriel Barsch, Djjaner, etc. And I want to ask you. Are you serious? Are you really serious?! These ones made a lot of cool stuff, that became undead classic for madness community. And what about me? I am a joke. A sick joke. Stop lying to yourself, I am nothing compare to them.
Maybe I am so cynical and bitchy about myself and my animations, but that doesn't negate the fact that I didn't do anything great for that community, and other madness animators see me as a joke. I don't know, if you still await from me that I will do something great for Madness Community, you better stop watching me, and go watch other madness animators or start doing madness animations by themselves. And wish me good luck to not shit myself again with A.N.N.A series and Dog_2.fla and not get in depression again.
2 weeks ago (edited) | [YT] | 74