SmallAquatic

does anyone know a fix for making shaders compatible with this mod?

1 month ago (edited) | [YT] | 50



@Mittence

My fan theory is that this is a new "ash holes" biome in your meat mod. Maybe you need a gas mask made out of some new material? I hope it stinks

1 month ago (edited) | 11

@lazurusmara8845

Fullbright users would never comprehend...

1 month ago | 4

@CapraHircusTheGOAT

As an uninformed individual, my only suggestion would be to add light emitting blocks, which I think would be cool anyway. But for serious help, your best bet would be finding a knowledgeable community. Maybe joining a discord dedicated to minecraft shaders or something

1 month ago | 5  

@frankodanko65

No, but I have a suggestion for a new weapon. Add a tomahawk steak that you can use as an actual tomahawk.

1 month ago | 0

@generic_bad_name

without any direct implementation from the shader itself, there isn't going to be any global light. normally these settings are hardcoded, so not much flexibility there. best option would probably be to add emissive textures or plain light sources.

1 month ago | 0  

@A13_Mk1

Make bioluminescent meat blocks, of course!!

1 month ago | 1

@InaneBlatherskite

I think complementary reimagined lets you possibly edit settings to make "cave" like lighting work out?

1 month ago | 0

@baddestharp7737

Withered Meat Biome?

1 month ago | 1

@Breadcrumbs-y3s

SpoOkey

1 month ago | 1

@GP22855

Dude what mod.

1 month ago | 1

@Boogieplaysvr

You need ears for this tutorial mate

1 month ago | 0