Sleepy Ghost

Does anyone have any recommendations regarding this

2 months ago | [YT] | 67



@ayaandaepic

my advice would be to not trust votes on a youtube community post for this since most of the votes would be from random people scrolling by who'd most likely not have much knowledge in something like this 😭😭😭 I'd definitely consider the opinions from the smarter sounding comments, but I think it wouldn't be the best idea to pick purely based off of whichever option on the poll w

2 months ago (edited) | 19  

@Vulji

There is no real answer here as it really depends the use you want to make of the engine. If it's to make a game you will dev on for 3-7 days and never touch again any of those options are good. It also depends how much you're comfortable with coding and in which language. Just know that only Gamemaker and Unity have visual scripting.

2 months ago | 1  

@frogbottles

Godot is good for indie development+ it's easy to start out if you're new If you want to make a multiplayer game easily without any headaches I recommend Roblox, And if you don't mind something really hard to learn, I recommend unreal engine, it's powerful but harder to learn All 3 have tons of documentation so it should be relatively okay

2 months ago | 12

@Nicklefritz

It really depends on what kind of game you want to create. In general GameMaker is better for 2D RPG style games, unreal or unity for 3D games (though Unity might be easier to learn), and Godot could be for either 2D or 3D (and might be the easiest to start learning). If you have a game you want to make, figure out what it's features/mechanics are and that will help determine which game engine you should use based on your game's needs.

2 months ago | 3  

@JoeyGBean

I use game maker because it’s what undertale was made in. No other reason

2 months ago | 1

@RubyGoneFree

Can I just guess since idk any one of these stuff…

2 months ago | 1

@anaqiss

Scratch

2 months ago | 0

@radicaledward101

I would stay away from Unity after all the licensing shenanigans they were doing lately. Godot is free and open source. So you'll never have to pay for it even if your game is hugely successful.. But if you want to work for a bigger studio eventually you might be better off learning Unreal Engine 5 now. You should also decide what your target platform is (PC, iOS, Android, or a console) and do some research on how well each option works with those platforms (this was Unity's biggest draw imo). I'm not a game dev, but I am a developer so consider that before taking my advice! Good luck!

2 months ago | 0  

@Puertorican001

Fall off

2 months ago | 0