26PP-JP007 Junk Armor
EARTH Warrior / Effect
LV2 600/1200
You can only use the 1st and 3rd effect of this card’s name each once per turn.
(1) If this card is added to your hand, except by drawing it: You can Special Summon it.
(2) Your opponent cannot target Synchro Monsters you control with “Warrior” and/or “Stardust” in their original names with card effects.
(3) You can Tribute this card; Special Summon 1 “Junk” or “Synchron” monster from your Deck in Defense Position, except “Junk Armor”.
26PP-JP008 Junk Meister
Earth Warrior / Effect
LV4 100/2300
You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.
(1) You can reveal 1 “Warrior” or “Stardust” Synchro Monster in your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters.
(2) If this card is Normal or Special Summoned: You can add 1 “Junk” card from your Deck to your hand, except “Junk Meister”.
(3) You can target 1 “Junk” monster you control; decrease its Level by up to 2.
26PP-JP009 Over Tuning
Normal Spell
You can only activate 1 card with this card’s name per turn.
(1) If you control a Tuner: Special Summon 1 Tuner from your hand, Deck, or GY, also you cannot Special Summon from the Extra Deck for the rest of this turn after this card resolves, except Synchro Monsters.
26PP-JP010 Ouja no Kodou (Champion’s Pulse)
Normal Trap
You can only activate 1 card with this card’s name per turn.
(1) Activate 1 of these effects;
● During your opponent’s Battle Phase: They gain 1000 LP, then you end the Battle Phase.
● When your opponent activates a monster effect, if they control more cards than you do: Special Summon 1 “Red Dragon Archfiend” or “Hot Red Dragon Archfiend” from your Extra Deck or GY, and if you do, negate that effect, and if you do that, destroy that monster.
YGO Lite
26PP-JP007 Junk Armor
EARTH Warrior / Effect
LV2 600/1200
You can only use the 1st and 3rd effect of this card’s name each once per turn.
(1) If this card is added to your hand, except by drawing it: You can Special Summon it.
(2) Your opponent cannot target Synchro Monsters you control with “Warrior” and/or “Stardust” in their original names with card effects.
(3) You can Tribute this card; Special Summon 1 “Junk” or “Synchron” monster from your Deck in Defense Position, except “Junk Armor”.
26PP-JP008 Junk Meister
Earth Warrior / Effect
LV4 100/2300
You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.
(1) You can reveal 1 “Warrior” or “Stardust” Synchro Monster in your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters.
(2) If this card is Normal or Special Summoned: You can add 1 “Junk” card from your Deck to your hand, except “Junk Meister”.
(3) You can target 1 “Junk” monster you control; decrease its Level by up to 2.
26PP-JP009 Over Tuning
Normal Spell
You can only activate 1 card with this card’s name per turn.
(1) If you control a Tuner: Special Summon 1 Tuner from your hand, Deck, or GY, also you cannot Special Summon from the Extra Deck for the rest of this turn after this card resolves, except Synchro Monsters.
26PP-JP010 Ouja no Kodou (Champion’s Pulse)
Normal Trap
You can only activate 1 card with this card’s name per turn.
(1) Activate 1 of these effects;
● During your opponent’s Battle Phase: They gain 1000 LP, then you end the Battle Phase.
● When your opponent activates a monster effect, if they control more cards than you do: Special Summon 1 “Red Dragon Archfiend” or “Hot Red Dragon Archfiend” from your Extra Deck or GY, and if you do, negate that effect, and if you do that, destroy that monster.
2 weeks ago | [YT] | 31