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I've been cooking up a new Armored Core 6 challenge run far a while now, but there are two different directions I could go and I'd like to know what you guys would like to see.The general idea/video title will be: "ARMROED CORE 6 BUT I’M SEVERELY IN DEBT".



To quickly explain: this basically aims to bring back some of the tension the debt system used to have in the old-gen of games. This will include me having to make a small mod, but before I do that I need to decide which path I want to take.



I could decrease money recieved from missions and such, while also increasing the operational costs of my AC (e.g. ammo and repair costs). This would generally give me less money to work with, so I really need to plan ahead on which parts I should buy for each upcoming mission.



Or I could keep the cashflow the same as in the vanilla game, but I have to discard my equipped parts after every time I die. I would have to repurchase stuff that I have lost this way, which would also create a shortage of personal funds over time.



I'd have to mod the game for both of these options anyways, so I'm just curious what you think is best! (There will also be additional rules present in each version, but I just wanted your input for the general direction of this challenge :) )

6 months ago | [YT] | 9