Glibatree

The consistent character method that seems to be the most powerful right now is:
1. Generating a reference
2. Using videos to turn that reference into assets
3. Building scenes out of those assets

I am working on a deep dive video covering everything you need to know about doing this... but I am curious. Have any of you tried this? What's easy? What's hard? Do you have any questions about doing it yourself?

1 month ago | [YT] | 26