The consistent character method that seems to be the most powerful right now is: 1. Generating a reference 2. Using videos to turn that reference into assets 3. Building scenes out of those assets
I am working on a deep dive video covering everything you need to know about doing this... but I am curious. Have any of you tried this? What's easy? What's hard? Do you have any questions about doing it yourself?
Glibatree
The consistent character method that seems to be the most powerful right now is:
1. Generating a reference
2. Using videos to turn that reference into assets
3. Building scenes out of those assets
I am working on a deep dive video covering everything you need to know about doing this... but I am curious. Have any of you tried this? What's easy? What's hard? Do you have any questions about doing it yourself?
1 month ago | [YT] | 26