Jammin' Sam Miller

For those wondering why Donkey Kong Country 3 GBA is not being done, there are a few key differences from the SNES versions to consider:

1. The ROM size of the game was more than 4x the SNES version, which means that 4x the samples could be stored in the ROM. DKC3 GBA contains a total of 330 samples, many of which were long, custom loops that The Wise Man did God-Knows-What to create. Even he doesn't remember anything specific as it was 20 years ago

2. No one has been able to read music instruction data from the game. This means that all songs must be transcribed by ear. No MIDI data, and no separation of individual audio channels

3. Being released 9 years later, a wider variety of sample libraries and synths were available. This time period saw the rise of the digital age of music and a wider variety of sample libraries were available, making it harder to determine what Dave used

Research is being done, but currently nothing yet is possible other than Mill Fever. You can follow my progress with this Drive folder of instruments from the ROM and currently discovered sources: drive.google.com/drive/folders/1-lapUXs2TJTCD6E1Ts…
And this spreadsheet with the details of current information:
docs.google.com/spreadsheets/d/1Sv7EcyF530VtNz5xw3…

5 months ago | [YT] | 392