Game Design Library

Just a quick update for the channel:

Soon I will be winding down with Silksong content. Kinda went a bit crazy with it... I've been waiting for this game, like many, for a very long time, and objectively I think there is a lot to talk about with it. I think there are still a couple of ideas I want to archive in shorts form on the channel, but other than that I have one big video I'm releasing in a few hours which I think does a good job at summarizing the difference between Hollow Knight and Silksong, and what lessons people could take from it when considering the design of a sequel.

Once the last couple of shorts are up, as well as the video, I have a couple of other games I want to dive into really soon, so unless I find something towards the tail end of Silksong that I just feel like I need to archive, expect the Silksong saga of GDL to be coming to an end relatively soon.

In saying all that, welcome all new comers, I am NOT a Silksong channel, so hopefully you enjoy learning about game design on any other game that isn't Silksong!

1 week ago | [YT] | 5