Be on the lookout for my next video, where we'll talk about what level of expectations the game world should have for the player characters, and how that should change over the course of their adventuring careers. I am only providing four options because that is the limit of YouTube's polling system.
I will expound on what I'm thinking these categories mean, in terms of character level, etc., in the video.
In short:
*Chosen Ones:* Despite being novice adventurers, the player character are considered among the most important heroes in the land (e.g., the characters are prophesied to be the saviors of the realm).
*Rising Stars:* While they were only considered "run of the mill" adventurers at the start of the campaign, they quickly establish themselves as capable and important (e.g., the characters become retainers of the local lord after only a few "levels" of advancement).
*Hard Knockers:* These characters have made their way from dungeon to dungeon living by their wits and their weapons. They may be thought of as powerful, but are probably considered more mercenaries than heroes to the folk they encounter (e.g., standard sell-swords and hedge mages, perhaps adventurers of some renown, but not heroes of the people).
*Dark Horses:* These characters made their way to "name level" purely by dint of their own initiative and hard work, nobody ever offered to help them, and they return the favor (e.g., characters who have begun to attract followers and started to build strongholds of their own, but who never held positions where they were seen as heroes by average folk).
Dirty History & Hobbies
Be on the lookout for my next video, where we'll talk about what level of expectations the game world should have for the player characters, and how that should change over the course of their adventuring careers. I am only providing four options because that is the limit of YouTube's polling system.
I will expound on what I'm thinking these categories mean, in terms of character level, etc., in the video.
In short:
*Chosen Ones:* Despite being novice adventurers, the player character are considered among the most important heroes in the land (e.g., the characters are prophesied to be the saviors of the realm).
*Rising Stars:* While they were only considered "run of the mill" adventurers at the start of the campaign, they quickly establish themselves as capable and important (e.g., the characters become retainers of the local lord after only a few "levels" of advancement).
*Hard Knockers:* These characters have made their way from dungeon to dungeon living by their wits and their weapons. They may be thought of as powerful, but are probably considered more mercenaries than heroes to the folk they encounter (e.g., standard sell-swords and hedge mages, perhaps adventurers of some renown, but not heroes of the people).
*Dark Horses:* These characters made their way to "name level" purely by dint of their own initiative and hard work, nobody ever offered to help them, and they return the favor (e.g., characters who have begun to attract followers and started to build strongholds of their own, but who never held positions where they were seen as heroes by average folk).
5 months ago | [YT] | 3