Soulkin

An ability in Silksong I feel is very overlooked is the grappling hook. We saw it in the first Silksong trailer, but never really more than that. I do think it could be difficult to work into the game, especially designing how to aim it (from the trailer we saw no sign that it had some lock-in feature, although the trailer was made pretty early in development.) As for positives-if it's implemented well-I'm excited to see how it adds verticality to the game, as well as how it adds fluidity to the movement!

P.S. If Xbox is to be believed, we're in the home stretch. A bit more than two months, at most. We're almost there!

2 years ago | [YT] | 5



@bahadurali8887

Unpredictable. Time will tell. 👍

2 years ago | 0  

@valendrya3260

If this ability is included I think it could be cool as hell. Though I understand it would need to be implemented correctly

2 years ago | 0  

@prins-henrik1530

If I had to guess it probably would function similar to crystal dash. Though of course, actually usable in combat.

2 years ago | 0  

@Soulkinthehuman

It's also completely possible that this idea was scrapped😶

2 years ago | 0