Quinn Kuslich

I'm currently editing the VR Hand Physics tutorial, and it's shaping up to be about an hour and a half long. Not too bad, considering it covers everything you need to know to build a fully functional hand physics system from scratch. Just a heads-up—it’s going to be a longer tutorial, but packed with valuable insights and step-by-step guidance.

7 months ago | [YT] | 32



@just-a-guy-named-Mika

Is it going to include force-grab/gravity-gloves?

7 months ago | 2

@mdimascio

I’ve been doing archvis in VR for about a year so I’m still new with plenty to learn. When I think of physics I think gravity, friction, inertia. Hand physics must be more motion, hand tracking?

7 months ago | 0

@philt7646

Have you kept both hands separate, so that the fingers/hand of one hand collide with the fingers of the other?

7 months ago | 0

@xXShowGameXx

👁🫦

7 months ago | 0