Not my recent work, but go for it: https://geoderp.artstation.com/ I personally already know that I really struggle with textures/shaders. Recently I have been using Poly Haven for more and more of the bulk of my work to fix that solution.
2 years ago (edited)
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Very much a work in progress but I'd love your opinion https://www.artstation.com/arthurblaquart/albums/all I'm also still debating if I should include scripting work (especially not-so-sexy but very useful things like import/export, file conversion, addons I made, pipeline, converters, automation, etc) and if so, in which form? As most of them don't have a lot to "visually show". Diagrams maybe?
2 years ago | 0
Awesome! I’m a professional concept artist, so feel free to prioritise other people, but I could really use some tips on presenting procedural stuff - I’ve made a bunch of geo node tools I’m using at work, but haven’t really been confident in showing them off yet - I did this post: https://www.artstation.com/artwork/Je0qGz which probably shows off the most. I’m specifically looking for how to present the usefulness of the tools in a sexy way, and I would be happy with any suggestions or feedback! Looking forward to catching your vid! Cheers!
2 years ago
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Erindale
I want to start doing occasional portfolio review videos so drop me your portfolio links if you want a chance to get some feedback on your work and presentation!
2 years ago | [YT] | 40