This one is easier to use and understand. t is the timesave, Dapp is the apparent distance from the replay, you subtract 0.6 because thats how much the replay is offset (not exact) if someone can use math to find a more accurate distance, let me know plaplspsss and then just replace the 0.6 with it. (The 16 is there because you move 16studs/s [this is also assuming you end at the exact same angle and height, so if the end is above you and you jump later, this formula wont accpunt for that])
iiBouncey
This one is easier to use and understand. t is the timesave, Dapp is the apparent distance from the replay, you subtract 0.6 because thats how much the replay is offset (not exact) if someone can use math to find a more accurate distance, let me know plaplspsss and then just replace the 0.6 with it. (The 16 is there because you move 16studs/s [this is also assuming you end at the exact same angle and height, so if the end is above you and you jump later, this formula wont accpunt for that])
2 weeks ago | [YT] | 5