The more general tutorials are a lot more helpful for learning, like your last 3. Its really good at applying topics without people just copying exactly what you do and learning nothing after
2 years ago | 2
Hey Bitlytic, i voted for the first choice since your videos are fantastic, but id also be interested in other formats or a tutorial series to see how you approach things. Thanks for making the tutorials too btw!
2 years ago | 1
The tutorials with tricks on maintainability and architecture like utilizing classes in Godot were very helpful. Could there be more content like this?
2 years ago | 16
Videos that go deep into game design/system architecture, best practices, with examples would be great!
2 years ago | 0
Your current style of videos is the main reason why I come back to your channel; I feel it's very unique compared to other Godot channels.
2 years ago | 1
Having recently finished Brett Makes Games's tutorial for creating a platformer in Godot 4, I think that's the type of video I prefer most! Tutorials that work towards a goal helps with being motivated, showing features of an engine, problem solving, and good design principles to follow. Though I'm looking forward to whatever you choose to do!
2 years ago | 0
From how well your latest one is. If it's to that extend any of these would work and I would be happy
2 years ago | 1
I'd trust any of the above that you feel would be useful, especially in your style.
1 year ago | 0
lets build game together im having trouble connecting inventory to the item thats been destroy for example destroying trees it drop items then put int he inventory i usually lack the knowledge to do it T^T. i love your vids if you do private video im wondering if i can buy them?
2 years ago | 0
I hope you teach about programming of godot on youtube cause no one does it properly 🥲
2 years ago | 1
Bitlytic
What videos are you most interested in seeing? I'm considering bringing in a couple new video types along with what I'm currently doing
2 years ago | [YT] | 24