Baby Steps is one of those weird, physics-based walking games where you manually control each leg, one step at a time. It sounds like a nightmareโand at times, it isโbut itโs also oddly satisfying and fun in its own ridiculous way.
The clumsy movement is the point. Youโre meant to trip, fall, and fail repeatedly in the dumbest ways possible. The physics are intentionally awkward, and while that can be frustratingโespecially when you're stuck on the same hill for 20 minutesโit somehow manages to stay enjoyable. Every small victory feels earned, and the game knows exactly what it is.
I played on console with no performance issues at all. No crashes, no stuttersโit runs well and looks decent enough. The environments are surreal and strangely peaceful, which helps balance out the chaotic gameplay.
Thereโs no checkpoint system, so every fall means redoing entire sections. That will absolutely put some people off. But if you're the kind of person who enjoyed Getting Over It, QWOP, or Octodad, this scratches the same itch. It's about patience, rhythm, and a bit of madness.
The humour is hit-and-miss. Sometimes it lands with a well-timed joke or absurd line, and other times it feels like itโs trying too hard. Your characterโs a bit of a lazy slob, and while that fits the tone, he can get a bit grating. Still, the absurdity of the world and how seriously the game commits to the joke adds a lot of charm.
Despite the slow pace and frustrating design choices, I still had a fun time overall. Itโs not a game Iโd revisit, but Iโm glad I played it. Thereโs something about its ridiculous determination that won me over.
MrFreeze2244
๐ซ๐๐๐๐ฌ ๐ฆ๐ง๐๐ฃ๐ฆ ๐ฅ๐๐ฉ๐๐๐ช๐ซ
Baby Steps is one of those weird, physics-based walking games where you manually control each leg, one step at a time. It sounds like a nightmareโand at times, it isโbut itโs also oddly satisfying and fun in its own ridiculous way.
The clumsy movement is the point. Youโre meant to trip, fall, and fail repeatedly in the dumbest ways possible. The physics are intentionally awkward, and while that can be frustratingโespecially when you're stuck on the same hill for 20 minutesโit somehow manages to stay enjoyable. Every small victory feels earned, and the game knows exactly what it is.
I played on console with no performance issues at all. No crashes, no stuttersโit runs well and looks decent enough. The environments are surreal and strangely peaceful, which helps balance out the chaotic gameplay.
Thereโs no checkpoint system, so every fall means redoing entire sections. That will absolutely put some people off. But if you're the kind of person who enjoyed Getting Over It, QWOP, or Octodad, this scratches the same itch. It's about patience, rhythm, and a bit of madness.
The humour is hit-and-miss. Sometimes it lands with a well-timed joke or absurd line, and other times it feels like itโs trying too hard. Your characterโs a bit of a lazy slob, and while that fits the tone, he can get a bit grating. Still, the absurdity of the world and how seriously the game commits to the joke adds a lot of charm.
Despite the slow pace and frustrating design choices, I still had a fun time overall. Itโs not a game Iโd revisit, but Iโm glad I played it. Thereโs something about its ridiculous determination that won me over.
๐๐พ๐๐ฎ๐น ๐ฝ๐ฎ๐ฟ๐๐ ๐ณ๐ฟ๐๐๐๐ฟ๐ฎ๐๐ถ๐ป๐ด ๐ฎ๐ป๐ฑ ๐ณ๐๐ป. ๐๐โ๐ ๐๐ฒ๐ถ๐ฟ๐ฑ, ๐ฑ๐๐บ๐ฏ, ๐ฎ๐ป๐ฑ ๐ฒ๐ป๐๐ฒ๐ฟ๐๐ฎ๐ถ๐ป๐ถ๐ป๐ด ๐ถ๐ป ๐ถ๐๐ ๐ผ๐๐ป ๐๐ฎ๐.
๐ฅ๐ฒ๐ฐ๐ผ๐บ๐บ๐ฒ๐ป๐ฑ๐ฒ๐ฑ. ๐ณ/๐ญ๐ฌ
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4 weeks ago | [YT] | 71