Maris Freimanis

Thinking about making new Metahuman course since there is a lot of changes since last one. Would cover fully new workflow including clothing. I know I have here mostly blender users, but as you saw from last video, would require some maya.

6 months ago | [YT] | 3



@risenarchangel-t2l

It would be great to see you create a meta human in unreal engine and then show you taking from there to programs like blender, maya, and zbrush and then use those programs to create custom meta humans

5 months ago (edited) | 0

@MitchWilcoxen

On their slide from Unreal fest it looked like they plan to develop a blender plug-in down the line, if I recall correctly. Maybe worth waiting until then, strictly from a YouTube viability standpoint. Maya videos definitely get a lot fewer views from what I've seen over the years.

6 months ago | 1

@chaudharyangad

I don't know why maya user hate blender, never a blender user hates Maya. 😅

5 months ago | 0