I think what balances veeronica is that you can destroy grafitti so if you destroy any you see when youre around shes much more managable
2 weeks ago
| 1
Funny, I figured out you can hop on on the ledge of that house on Pizza Place as Veeronica with her skateboard. There's probably more cases where you can just jump to places, but that's the first one I personally found.
2 weeks ago
| 1
DUUUDE I THOUGHT THE TEMPEST THING WAS JUST ME also there’s a big bug on mobile with vee where sometimes when Sk8 ends ur ability to sprint is completely revoked
2 weeks ago
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Imo, I like everything but the new milestone skins, they don't really feel... in character? John doe looks awesome, but... I feel like something is off, but it does tell the story of john doe's corruption, which fits with his character 1x1x1x1 doesn't do the look completely, I find the colors too bright and not mellow and agressive enough, this guy is the embodiment of hatred, but he looks so bright? I personally don't find it fitting for a 4th dimensional being to be like this. i find the milestone one to be the most in-character to me. people literally roasting it by saying it's a dragon fruit... anyways for skins, Character/story display > general design.
2 weeks ago
| 3
Veeronica is fun, I hit lots of bounces and the speed boost off phase is really fast, but sometimes you’ll ram into tight corners or waste too much stamina before you even land a push (User error). And in LMS She’s like a Noob with prep time with 3 paints but Prerework Two Time without them. She also puts movement abilities to the test and forces (1x1, JD) strategic killers to use their abilities early to get back in chase Overrall love her, and her spray paints need proper locations in order to be used well, only issue is how counterproductive bounces can be if they only rebound you back which can kill chase advantage. Sixer is fun but I don’t like how far Leap can take him without even using stamina (Exp: Friend went from the other side of Ninja temple into the right entrance of back caves in one leap.) and how little punishment he gets despite C00lkidd and Noli both having crash penalties, and the startup is less obvious. A second m1 hit that boosts Sixer up but doesn't grant more panic speed to survivor? Rage mode is where it stops being fun though, I don’t know how anyone but a survivalist can bear dealing with rage especially since stuns by default are punishable with their hold-in-place movement so it’s like suicide considering there is no Action cancel on stun and no Resistance beyond one second either. I hear he’s loopable but I have yet to see anyone consistently handle his pressure.
2 weeks ago (edited)
| 2
Screamer John Doe is the scariest thing to ever touch forsaken, seriously forsaken is such a non scary game and then this update drops with guest 666 being like a beast that’s in the woods on some horror movie shit and then screamer John Doe exists which isn’t all that scary of course but it is definitely the scariest thing to touch forsaken
2 weeks ago
| 1
They should atleast do guest 666 a bit slower than survivors, it's still the slowest killer rn with 27 killer speed, but i would not see any problem if he had 26-25 movement speed when sprinting. Oh! And nerf the bloodhunt.
2 weeks ago
| 1
Btw I arleady found a bug a Veeronica were after you use the skateboard you are unable to sprint for the rest of the game awesome
2 weeks ago
| 3
Give it a bit for people to learn the counters for each character because sixer and vee are not as strong as you might imagine against lobbies in the future ( that are at least mildly competent )
2 weeks ago
| 1
Tbh i feel like they kinda rushed at the end to pump it out for Halloween, i mean they only started testing the characters a week ago, and i’m already seeing quite a few problems with them (won’t dwell into them as they could be expected to change). At least the cosmetics are cool, milestone redesigns for John Doe and 1x1x1x1, JX1DX1 Noli, Martyr 1x1x1x1, the Sixer skins, Admin Noli too. And they smashed it with the OST this time around, Artful, DOD skins LMS, JX1DX1 (+LMS), even have milestone Sixer’s theme out! (before c00lkidd’s… the neglected child it seems) I give the update a solid 7/10. The ACTUAL content is a bit iffy and questionable, but like i said the cosmetics and music especially are amazing imo!
2 weeks ago
| 1
Personally i think veeronica needs her tricks to have a maximum amount you can do and some of her modes needs to be nerfed, like her knockback mode needs to have increased cd or something and phase needs a smaller speed boost. Guest definitely needs some tuning down first of all he needs to have the amount required for rage or only be able to do one rage because i saw a 666 get rage 3 times in a round and it is way overkill
2 weeks ago
| 2
Unrelated, but am I the only person who genuinely hates the new maps?
2 weeks ago
| 1
i dont think guest 666 is that strong, in all my games against him (good ones as well) he's pretty weak to big loops.
2 weeks ago (edited)
| 2
BunnyTheHutt
The Forsaken update dropped and it's honestly pretty good in terms of content but the new characters are, unfortunately, extremely OP.
Veeronica takes a few games to understand but proper stamina management and good graffiti placement can make you literally never get caught. I had a game on Pizza Place against a Slasher and I could literally loop around the entire map from one side to the other with the skateboard and just never worry about being caught. Skateboard needs to take a lot more stamina and once it ends stamina regen shouldn't come back for a few seconds.
Guest 666 is not as bad as Veeronica but he's still pretty busted. The main thing is the constant movement speed he gets makes stamina rarely an issue. In my match I forgot about my stamina and was just running at people until LMS when I finally ran out and remembered it. Hemorrhage (his new debuff that stops healing) is nigh impossible to remove, as the only ways to remove it is either getting someone to do it (but you have to click on them first) or waste a medkit. It's just not that fun and has basically made Elliot useless.
The halloween event is fun but I wish the killer skins weren't locked behind buying the survivor skins. I also wish I knew what I was unlocking idk why they decided to hide the skins but if you regret a purchase cuz the skin wasn't what you thought you're shit out of luck, go back to grinding. I also wish you could see the candy limit in a match as eventually the candies just disappear once you hit the limit but you're never told what it is.
The skins are super cool though, I haven't seen one I haven't liked and the new John Doe is amazing looking. There's also very little bugs, the worst one being on Noli's map where being on it lags everyone out.
2 weeks ago | [YT] | 93