MrFreeze2244

๐Ÿ’ซ๐——๐—œ๐—ก๐—ข ๐—–๐—ฅ๐—œ๐—ฆ๐—œ๐—ฆ (๐Ÿญ๐Ÿต๐Ÿต๐Ÿต) ๐—ฅ๐—˜๐—ฉ๐—œ๐—˜๐—ช๐Ÿ’ซ




This one holds a lot of personal memories for me. I remember being a kid, sitting on the floor with the controller in hand, while my dad read the walkthrough aloud to guide me through the game. Itโ€™s a nostalgic experience Iโ€™ll always cherishโ€”even if the actual game didnโ€™t quite live up to what I remembered.

Dino Crisis was created by Shinji Mikami, the same guy behind Resident Evil, so naturally the comparisons are everywhere. And while dinosaurs do feel faster and more dangerous than zombiesโ€”like raptors smashing through windows mid-puzzleโ€”the game still feels like a RE clone with a prehistoric skin.

There are positives. The eerie facility setting works, and the creepy music keeps the tension high. The Third Energy time displacement plot is strange but interesting, and some of the puzzles are genuinely cleverโ€”maybe even better than what we saw in RE1/2. The core gameplay does improve on Resident Evil in some ways, but it's held back by some seriously frustrating design choices.

Weapons feel incredibly weak, and the enemies are absurdly spongey. Raptors just eat bullets for breakfast, and worse still, they randomly respawn off-screen seconds after clearing a room, ruining any sense of control or progression. The clunky controls and slow menus donโ€™t help either. The inventory system is unnecessarily complicatedโ€”itโ€™s like they took REโ€™s system and just made it worse for no reason. Trying to access the map or switch items takes way too many clicks.

The voice acting is passable at best, but the slow start and excessive backtracking drag things down. Itโ€™s easy to get lost and even easier to lose interest. The uniqueness suffers tooโ€”itโ€™s hard not to feel like this is just RE with dinosaurs, and that lack of identity hurts its long-term impact.

If Capcom ever decided to remake this, theyโ€™d need to overhaul a lot. From controls and mechanics to inventory and combat pacingโ€”it would need serious work to stand up today. As it stands, this revisit was more of a dull, frustrating slog than the nostalgic return I was hoping for.

Glad I played it againโ€”but I wonโ€™t be doing it a second time.

๐—ก๐—ผ๐˜ ๐˜๐—ฒ๐—ฟ๐—ฟ๐—ถ๐—ฏ๐—น๐—ฒโ€ฆ ๐—ท๐˜‚๐˜€๐˜ ๐—ฑ๐—ถ๐˜€๐—ฎ๐—ฝ๐—ฝ๐—ผ๐—ถ๐—ป๐˜๐—ถ๐—ป๐—ด, ๐—ฎ๐—ป๐—ฑ ๐—ฐ๐—น๐—ฒ๐—ฎ๐—ฟ๐—น๐˜† ๐˜€๐˜๐˜‚๐—ฐ๐—ธ ๐—ถ๐—ป ๐˜๐—ต๐—ฒ ๐˜€๐—ต๐—ฎ๐—ฑ๐—ผ๐˜„ ๐—ผ๐—ณ ๐—ฅ๐—ฒ๐˜€๐—ถ๐—ฑ๐—ฒ๐—ป๐˜ ๐—˜๐˜ƒ๐—ถ๐—น.

๐Ÿฐ.๐Ÿฑ/๐Ÿญ๐Ÿฌ

1 week ago | [YT] | 38