evshim Rewrite: The entire controller shim (libevshim.so) has been rewritten, completely eliminating the use of shared memory (mmap), resulting in a massive reduction in CPU overhead and a significant performance boost, especially on lower-end devices. Box64 3.2 and 3.6 are now compatible, and have been restored.
ALSA-Reflector Improved The pacer's ring buffer and reconnection logic have been refined, expect better performance and reliability.
Universal CPU Overhead Reduction: I've gone through the code to find and eliminate performance bottlenecks, once again, big thanks to @Pipetto-crypto as always for the guidance and his improvements to the Graphics Wrapper.
✨ New Feature: VkBasalt Integration
Per-Shortcut Sharpening & Effects: Thanks to @Pipetto-crypto You can now enable VkBasalt on a per-shortcut basis to apply CAS and DLS to your games.
🐞 Stability & Bug Fixes:
This update includes a huge number of fixes for a smoother experience.
Corrupted Shortcut Crash Fixed: Implemented safety checks to prevent the app from crashing when parsing corrupted .desktop files.
Proton & Frontend Fixes: Resolved issues that caused crashes when launching the frontend or using XrActivity.
Input Controls Fixed: Corrected bugs with toggle switches and range buttons in the input controls overlay.
Gyro Zeroing Improved: The gyroscope now has better logic for finding its origin point, resulting in more responsive and accurate motion controls.
Renderer Selection for DDraw: Added a renderer selection option to fix black screens in older DDraw games, thanks to some last minute insight to @Pipetto-crypto.
⚙️ Core & Asset Updates
Proton 10 Support: The codebase is now prepared for the next major Proton release. Stay tuned. (...and Wine 9.20)
Updated Assets: The default Box64, Proton packs, and other core assets have been updated with the latest fixes and improvements. Additional .wcp have been added to Contents: updated DXVK (+ Stripped, Sarek for lower end devices), updated VKD3D, and Turnip. Thank you @K11MCH1 for your excellent repository.
The list goes on actually. More planned as always- now get to testing! Spin up GTA IV and watch it fly! 🫡
Luis Gaming Test
Winlator CMOD v13.1 by coffincolors
github.com/coffincolors/winlator/releases/tag/cmod…
🔥 What's New in v13.1 🔥
🚀 Performance Unleashed:
evshim Rewrite: The entire controller shim (libevshim.so) has been rewritten, completely eliminating the use of shared memory (mmap), resulting in a massive reduction in CPU overhead and a significant performance boost, especially on lower-end devices. Box64 3.2 and 3.6 are now compatible, and have been restored.
ALSA-Reflector Improved The pacer's ring buffer and reconnection logic have been refined, expect better performance and reliability.
Universal CPU Overhead Reduction: I've gone through the code to find and eliminate performance bottlenecks, once again, big thanks to @Pipetto-crypto as always for the guidance and his improvements to the Graphics Wrapper.
✨ New Feature: VkBasalt Integration
Per-Shortcut Sharpening & Effects: Thanks to @Pipetto-crypto You can now enable VkBasalt on a per-shortcut basis to apply CAS and DLS to your games.
🐞 Stability & Bug Fixes:
This update includes a huge number of fixes for a smoother experience.
Corrupted Shortcut Crash Fixed: Implemented safety checks to prevent the app from crashing when parsing corrupted .desktop files.
Proton & Frontend Fixes: Resolved issues that caused crashes when launching the frontend or using XrActivity.
Input Controls Fixed: Corrected bugs with toggle switches and range buttons in the input controls overlay.
Gyro Zeroing Improved: The gyroscope now has better logic for finding its origin point, resulting in more responsive and accurate motion controls.
Renderer Selection for DDraw: Added a renderer selection option to fix black screens in older DDraw games, thanks to some last minute insight to @Pipetto-crypto.
⚙️ Core & Asset Updates
Proton 10 Support: The codebase is now prepared for the next major Proton release. Stay tuned. (...and Wine 9.20)
Updated Assets: The default Box64, Proton packs, and other core assets have been updated with the latest fixes and improvements. Additional .wcp have been added to Contents: updated DXVK (+ Stripped, Sarek for lower end devices), updated VKD3D, and Turnip. Thank you @K11MCH1 for your excellent repository.
The list goes on actually. More planned as always- now get to testing! Spin up GTA IV and watch it fly! 🫡
1 month ago | [YT] | 40